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0
votes
Fixed

[NavMeshSurface]Selecting navmesh surface with mouse drag while holding ...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Reproduction steps: 1.Create new Unity project. 2.Create any game object and attach "NavMeshSurface" component to it. 3.Select it wi... Read more

0
votes
Won't Fix

[NavMeshSurface] NavMesh isn't cropped if it doesn't fit inside NavMeshS...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI6.zip" 2. Open scene "repro" 3. In hierarchy, select "First" and bake NavMesh 4. In... Read more

0
votes
Fixed

[NavMeshSurface] White square is visible in the origin of NavMeshSurface

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Create new project 2. Add NavMeshSurface to the scene 3. Zoom in on its position 4. Notice white square visi... Read more

0
votes
By Design

[NavMeshSurface] It is possible to bake NavMesh on non-static objects

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Create new project 2. Create new NavMeshSurface object 3. Create plane, which would be inside NavMeshSurface... Read more

0
votes
Fixed

[NavMeshSurface] NavMesh baked using disabled NavMeshSurface is visible ...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI3.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface" 4. Disable i... Read more

0
votes
Not Reproducible

[NavMeshSurface] Tile size boundaries are 16-1024, but it is possible to...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Reproduction steps: 1.Create new unity project. 2.Create or select any game object. 3.Attach "NavMeshSurface" component to this obje... Read more

0
votes
Won't Fix

[NavMeshSurface] assigning usual navmesh on custom navmesh surface spawn...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Reproduction steps: 1.Open attached "New Unity Project 60" 2.Open "1" scene. 3.Select "Cube (1)" game object. 4.On "Nav Mesh Surface... Read more

0
votes
Fixed

[Frame Debugger] No way of displaying big versions of bound textures

Graphics - General

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Dec 18, 2015

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Version/s:

The thumbnails are cool and all, but OOOH SO small. An option of clicking on them to have them rendered at native size (or scaled d... Read more

0
votes
Duplicate

Particles GetCollisionEvents returns larger than actual number of events

Shuriken

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Dec 18, 2015

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Version/s: 5.4.0b1

1. What happened ParticlePhysicsExtensions.GetCollisionEvents returns larger than actual number of events. Issue is relevant for Edi... Read more

0
votes
Won't Fix

[OSX]Reflection Probe set to Realtime On Awake is not displaying in build

MacOS

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Dec 18, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene 4. Notice how Capsule looks like (see screenshot) 5. B... Read more

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