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Configurable Joint High/Low X Angular Limits are interpreted on inverse ...
Steps to reproduce:1. Open the project2. Enter Play mode3. Open "GameObject" in Hierarchy window -> Configurable Joint component4... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when Destroy(col.ga...
To reproduce: 1. Download attached project and open it;2. Choose scene 01_Doolittle;3. Enter Play mode;4. Unity will freeze and cras... Read more
[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...
Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more
[Facebook] Opening project load takes significantly more time if FB modu...
To reproduce:1) Make sure you have clean Unity install without Facebook module2) Open and close attached project a few times3) Each ... Read more
Scroll Rect is clamping Canvas outside of the content
How to reproduce:1. Open the attached "ScrollRectBug" project2. Open the "Game" scene and play it, notice that the Scroll Rect is cl... Read more
UI elements inside Viewport aren't in the right position on Build
How to reproduce: 1. Open attached project "868767.zip"2. Open "test" scene3. Enter play mode and observe Game view4. Exit play mode... Read more
Crash when calling UnloadUnusedAssets() after loading and destroying Ass...
To reproduce:Part I: Bundle making1) Download and import below attached Unitypackage which contains the bundle to build2) Make a qui... Read more
Expanding invalid MinMaxAABB when root object is rotated
How to reproduce: 1. Open attached project2. Open scene MovingTransforms.unity3. Play the scene- Note the visual glitching in the ga... Read more
The camera is moving near the object in Editor, however, in the built ap...
Reproduction steps:1. Open the attached project "Repro Hunting world.zip";2. Open the scene "AnimalSelection" and enter Play mode;3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled