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Enabling Align By Geometry changes Rect Transform's Height if the object...
Enabling Align By Geometry changes Rect Transform's Height if the object has Content Size Fitter component with Vertical Fit set to ... Read more
[Anim] Animator Window Lock is not locking controller...
Animator Window Lock is not locking controller when other GO with Animator is selected in the scene. Controller is updated when you ... Read more
[iOS] Input field pointer doesn't update visually when virtual keyboard ...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS 10 device.3. Make sure device is set to landscape perspe... Read more
[AW] Should not be able to edit Samples on read-only clip in AW
You can presently edit the Samples on a read-only clip in the Animation Window. This should not be possible, since the clip asset is... Read more
WebGL build fails when folder names inside project contains . and _
To reproduce:1. Create new project in C:\ directory2. Import Facebook SDK3. Build and run project4. Notice that build fails with exc... Read more
[DX12][Multi-Display][Nvidia] Build Crashes Windows and Restarts when De...
GeForce Experience version: 3.1.0.52GeForce Driver version: 375.70Windows 10 64-bit Reproducible with:5.6.0a15.5.0b105.4.2p35.4.0f3 ... Read more
[Metal] iOS and OSX Metal builds are crashing on startup in SetTextureNa...
Steps to reproduce: 1. Create new project2. Switch to iOS3. Set 'Metal' as main graphics API4. Build the project and run on any devi... Read more
Building default UnityScript in MonoDevelop fails
Building default UnityScript in MonoDevelop fails 1. What happenedCreated new JavaScript from Editor and opened it in MonoDevelop. T... Read more
[IL2CPP Memory Profiler] Square matrix memory is not accounted for
How to reproduce:1. Open user's attached project2. Build for android using IL2CPP backend3. Attach device to profiler4. Take Memory ... Read more
Stereo Convergence setting has no actual impact
Steps to reproduce:1. Download and open the latest attached project2. Enter Playmode3. Select the camera4. Move around the Stereo Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes