Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0f3
Issue ID
831629
Regression
Yes
[VR] physx::shdfnd::Foundation::getReportAllocationNames crash after playing project
Steps to reproduce:
1. Download and open attached project "Unity.zip"
2. Make sure Oculus is connected and VR mode is enabled under player settings
3. Open and play scene "Main"
4. Wait 10-20 seconds
Actual result: Unity crashes
Expected: Project continues playing
Tested and reproduced on:
Windows 10
Unity 5.4.1p1, 5.5.0b4
Oculus CV1
Not reproducible with:
Unity 5.3.6p5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XR] Input is not registered and headset view is headlocked after entering Play Mode with Meta XR SDK on 6000.0.0b16 and higher
- Crash on RtlLookupFunctionEntry when using 10 or more GameObjects with Articulation Body component in the scene
- Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results
- [Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added on some Android devices in "com.unity3d.player.UnityPlayerActivity/2D Colour Attachement"
Add comment