Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0xb2
Issue ID
831507
Regression
Yes
[Linux Editor] Zombie process is started when right-clicking in empty Assets folder and selecting 'Open Containing Folder'
When right clicking in the Assets folder which is empty (blank project) and selecting 'Open Containing Folder', 'xdg-open' is started but the project folder isn't opened.
Steps to reproduce:
1) Create a new project.
2) Right click on the Assets folder.
3) Click 'Open Containing Folder'.
Nothing happens even though the project folder should be opened in Nautilus. This does not occur when opening other folders that are inside /Assets.
Reproduced on:
5.5.0xb2
Did not reproduce:
5.5.0xb1, 5.4.0p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment