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Messages in Android log: "Unable to find AudioPluginMsHRTF"
Reproduction steps:1. Open the attached project or create a new empty project2. Build and run the project on Android device3. Check ... Read more
[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte arr...
Reproduction steps:1. Open the attached project2. Open the scene3. Enter Play mode Expected result: NetworkReader.ReadBytesAndSize()... Read more
'Welcome' and 'project selection' windows are connected with white strip...
To reproduce:1. Start 2 versions of Unity2. Press 'Open' (on any version) and immediately click on any active program on 2nd monitor... Read more
[iOS][IL2CPP][Simulator][UnityEngine.iOS.Device.advertisingIdentifier] C...
Reproduction steps: 1. Open the attached "Archive" project.2. Make sure Target SDK in iOS Player Settings is set to Simulator SDK.3.... Read more
[iOS] Can't change Launch Screen Mode in Player Settings
To Reproduce: 1. Open any project and go to iOS Player Settings.2. Under iPhone/iPad Launch Screen try setting the type.3. Observe t... Read more
Unity crashes when closed after un-doing an action
Reproduction steps:1. Open the attached project2. Create a new GameObject3. Add the "UndoBugScript" to it4. Add any component to the... Read more
Deferred Rendering Path ignores Camera Rect when rendering to RenderTexture
Reproduction steps:1. Open the attached project2. Open the "TestScene"3. Enter Play mode4. Select Camera Left / Camera Right gameObj... Read more
[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...
The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more
[Android] Anisotropic filtering renders blurry on some ARM GPU devices
Steps to reproduce:1) Download attached project ' AnisotropingFilteringIssue.zip' and open in Unity3) Build and run 'BugTestScene' o... Read more
[Undo] Unity crashes when trying to undo component addition from a GameO...
Reproduction steps:1. Open the attached project2. Create two Game Objects3. Add an UndoBugScript to object A4. Make object B a child... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled