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World space canvas text shows square lines around the text
Steps to reproduce: 1. Open the attached project2. Open 'GuiTextEdgeTest' scene3. Press play4. Pay attention to the canvas text, you... Read more
UI objects with Content Size Fitter component have their Height set to i...
UI objects with Content Size Fitter component with it's Vertical Fit property set to Preferred Size have their Height set to incorre... Read more
Collab fails to update Audio Clip references in prefab
To reproduce:1. Open attached project2. Push project to collab3. Download and open project from collab in the other computer4. Open ... Read more
Crash in "GetCachedAssetDatabaseIcon" > "TextureForClass" when "Project"...
Reproduction steps:1. Open the attached project.2. Click on the "Project" tab.3. Editor crashes. To fix the project:- Open it with p... Read more
Unity crashes after several minutes of work with 'EditorMetricManager::U...
To repro:1. Open Unity - Project.2. Wait for several minutes. Actual result:Unity crashed after several minutes of work with staketr... Read more
[LobbyManager] Corrupted select window in Lobby and Game Player Prefab
It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro:1. Create a project.2. Create an empty ... Read more
Unity crashes on renaming object
Looks like project specific issue. 1. Open project attached.2. Activate Console Tab.3. Select Lobby Manager in Hierarchy and open it... Read more
"Too many threads" error and crash when executing procedural terrain gen...
Reproduction steps:1. Open attached project (TooManyThreads.zip)2. Open "TerrainGeneratopmTest" scene (in Scenes folder)3. Drag and ... Read more
Asset postprocessor fails to overwrite the .meta file in some cases
To reproduce:1. Open the attached "zipppp.zip". It contains the project + the texture and it's meta file.2. Open up the project3. Dr... Read more
Animation doesn't properly play when loading from bundles
When using AnimatorControllers with OverrideControllers, where the base animation is not in a bundle but all other assets are, the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used