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Error message is insufficient when Input is not set-up
How to reproduce:1. Open the project from comments2. Enter Scene "SampleScene"3. Enter Play Mode4. Observe Error in Console Actual r... Read more
Dropdown menu for Jitter in "Brush Attributes" in Scene View doesn't clo...
How to reproduce:1. Open the project from comments or create a project and set up "Terrain Tools"2. Enter Scene "SampleScene"3. Crea... Read more
"Brush Attributes" values do not change when changing them in the Inspector
How to reproduce:1. Open the project from comments or create a project and set up "Terrain Tools"2. Enter Scene "SampleScene"3. Crea... Read more
Brush and Terrain menus in Scene View do not save position on Editor exit
How to reproduce:1. Open the project from comments or create a project and set up "Terrain Tools"2. Enter Scene "SampleScene"3. Crea... Read more
Unresponsive Package Manager window is opened when importing Asset Store...
Steps to reproduce:1. Open new Unity project2. In Package Manager, install the Input System package3. When prompted with the modal w... Read more
Naming of Brush Strength is inconsistent between the Inspector and the B...
How to reproduce:1. Open the project from comments or create a project and set up "Terrain Tools"2. Enter Scene "SampleScene"3. Crea... Read more
[Windows] Editor windows are not focused when opening it the second time...
1. Create and open any project3. Minimize an editor window (tested on "Project", "Game", "Hierarchy" and "Package Manager").4. Try a... Read more
Error is thrown when enabling a Keyword on a Shader
How to reproduce:1. Open the attached Project "shaderTest" and load the Scene "New Scene"2. Enter Play Mode3. Observe the Console Ex... Read more
[URP]Blit op using swap buffer does not work with OpenXR SPI and OculusX...
Steps to reproduce:1. Open the attached user's project "SwapBuffer.zip"2. Open the "Assets/Repro/test.unity"3. Make sure that either... Read more
Texture3D Asset is twice the size when creating Texture3D Asset via script
How to reproduce: Open the attached project "Texture3D bug.zip" Select Assets/Textures/Texture3D.asset Expected results: The Texture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project