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Fix In Review for 1.4.5



Found in [Package]




Issue ID




UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in more than one consecutive test

Package: Test-Framework


Reproduction steps:
1. Open the attached project “UnitySetUpIssueTestProject”
2. Open the Test Runner window
3. Select the first two or the last two tests
4. Right-click and select “Run Selected”
5. Observe the logs of the second selected test

Expected result: “UnitySetUp” is logged once
Actual result: “UnitySetUp” is logged twice

Reproducible with: 1.1.33 (2020.3.45f1, 2021.3.18f1, 2022.2.6f1), 1.3.2 (2023.1.0b3, 2023.2.0a1)
Could not test with: 2.0.1-pre.12 (2023.2.0a1) (error CS0619)

Reproducible on: macOS 12.4 (Intel)

  1. Resolution Note (fix version 1.4.5):

    The issue with extra invocation of UnitySetup after domain reload is fixed in 1.3.3. Note that there is an issue where the output of tests would be repeated after a domain reload, effecting only the output inside the test results. This is fixed in 1.4.3

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