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Fixed

Fixed in 2021.3.26f1, 2022.2.14f1

Votes

1

Found in

2020.3.44f1

2021.3.19f1

2022.2.8f1

Issue ID

UUM-26584

Regression

Yes

[2D] Sprite is not being masked when using SpriteShape

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Steps to reproduce:
1. Open the “SpriteShapeMask” project
2. Open the “SampleScene” scene
3. Observe the Scene view

Expected result: “SpriteShape” GameObject masks “TestObject” GameObject
Actual result: “SpriteShape” GameObject doesn’t mask as intended

Reproducible with: 2020.3.44f1, 2021.3.6f1, 2022.2.0a1, 2022.2.0a18, 2022.2.0b8, 2022.2.5f1
Not reproducible with: 2021.3.17f1, 2022.1.0a16, 2022.2.0b7, 2023.1.0b2
Fixed in: 2021.3.7f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Reproduced on: macOS Monterey 12.2 (Intel)

Notes:
- Reproducible versions have errors with the “MaskShader” shader
- Sprite doesn’t render in a build with reproducible versions

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