Search Issue Tracker
Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2021.3.18f1
Issue ID
UUM-26580
Regression
No
[WebGL] Video is not playing when starting it on iOS devices
How to reproduce:
1. Open the attached “TestWebGLiOS.zip” project
2. In the Build Settings choose “WebGL” platform and build the project
3. Open the built project on an iOS device and touch the screen
4. Observe the result
Expected result: Video is playing
Actual result: Video is not playing
Reproducible with: 2021.3.18f1, 2022.1.0a12
Not reproducible with: 2022.1.24f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Could not test with: 2020.3.45f1 (Errors)
Fixed in: 2022.1.0a13
Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
Not reproduced on:
Samsung Galaxy Z Flip3 5G (SM-F711B), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
Note: Not reproducible in the Editor, Chrome with macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note:
We do not explicitly support mobile browsers in Unity 2021.3. However, this video playback should work on iOS in Unity 2022 LTS
Resolution Note (2021.3.X):
We do not explicitly support mobile browsers in Unity 2021.3. However, this video playback should work on iOS in Unity 2022 LTS