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[macOS] Input from USB mouse disables further touchpad input in Input.Ge...
If the cursor is moved with a USB mouse, Input.GetAxis("Mouse X") and Input.GetAxis("Mouse Y") return 0 if the cursor is moved with ... Read more
[Android] [WebGL] Il2CPP build crash on AssemblyResolutionException
Steps to reproduce:1) Download attached project "AssemblyBug.zip" and open in Unity2) Make sure platform is set to Android3) Ctr+Shi... Read more
Building player from editor script crashes
Steps to reproduce:1. Download and open attached project "case_847292_repro.zip"2. In menu bar, press "Build -> Build" Actual res... Read more
[DX 11/12] Screen gets black on resizing
Reproduction steps:1. Build a project with resizable window with DX11 and DX12 support2. Run on DX11 and try resizing window3. Notic... Read more
Audio position doesn't keep up with physics movement
An audio source that moves as part of setup in physics does not update correctly, and ends up trailing behind the position of the au... Read more
Collision with Mesh Collider is unrealistic (object standing on one edge...
Reproduction steps:1. Open the project;2. Enter the Play Mode;3. Change the object 'Cube' Y position a few times that you could obse... Read more
[Unity 5.5][Occlusion Culling]Unity editor will crash when reading a sce...
in Unity Editor,1. Create a scene.2. Bake occlusion culling.3. A scene to assetbundle.4. Load a scene from assetbundle.5. Unity will... Read more
Unity hangs after opening script with external script editor set to Note...
Steps to reproduce: 1. Open attached project2. In editor preferences set external script editor to Notepad++3. Open any script locat... Read more
[VR] ImageEffectOpaque breaks shader on a particle
Steps to reproduce:1. Download repro.zip and open ExampleScene2. Make sure that single pass is on and oculus is connected.3. Play ga... Read more
[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...
Steps to reproduce: 1. Open attached project2. Open atnimation window3. In project tab select "Anim1" to preview it4. Back in animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used