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[Collab] Update icons on files in 'project' tab are still shown, when co...
To reproduce: 1. Create new project2. Create a new script3. Push to collab4. Add one more script5. In 'services' tab turn off collab... Read more
There is no error when ClientRpc functions are called without active server
Reproduction steps:1. Open project attached (ClientRPC Bug report).2. Load scene "Main".3. Press Play.4. Press LAN Host(H). Expected... Read more
Textures not rendered when model is scaled down and view is zoomed in
To reproduce:1) Open attached project and scene in it2) Move your scene view so that the smaller model would take almost all of the ... Read more
Crash when more than 64 contacts are generated by convex mesh vs mesh ro...
Reproduction steps:1. Open the attached project "Mayro Krat.zip";2. Open the RainbowRoad.unity scene;3. Enter the Play mode;4. Press... Read more
Bad syntax in GrammarRecognizer causes GrammarRecognizer to fail on all ...
To reproduce:1) Open attached project and scene in it2) Press Play in editor to run the simple application.3) With a microphone plug... Read more
Test Runner gets stuck on Running Tests dialog when test is run just aft...
To reproduce: 1. Open attached project.2. Open script: Editor->StoreRestoreSceneSetup.cs3. There is test, RUN_ME_AS_FAST_AS_POSSI... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce:1. Open attached project "871421.zip"2. Open "test" scene3. Select "Cube" gameObject in the Hierarchy and look at... Read more
Animation default values are shared and not instanced when using the sam...
Reproduction steps:1. Open the attached project "Animation Defaults.zip";2. Open the "main.unity" scene;3. Select Canvas->Image 2... Read more
[Mono Runtime Upgrade] Android il2cpp build fails
1. What happened[Mono Runtime Upgrade] Android il2cpp build fails for A$ package 'Attack Zombie Mobile TPS’ https://www.assetstore.u... Read more
A specific shader becomes gray instead of transparent in built scene view
To reproduce:1. Open repro project2. Open 'TestScene'3. Build scene Expected: build scene and scene in editor should look identicalA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled