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0
votes
Fixed

Editing curve key value in animation changes labels alignment in animato...

Animation

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Nov 23, 2016

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Version/s: 5.5.0f1

To reproduce:1. Open Animator and Animation windows2. Open scene '111'3. Select Directional Light game object in the Hierarchy4. Swi... Read more

0
votes
By Design

Project Window's path bar displays information inconsistently when resiz...

Project Browser/Hierarchy

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Nov 23, 2016

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Version/s:

Steps to reproduce:1. Open project2. Enter "t:texture" into project window's search field3. Observe the text bar while resizing the ... Read more

0
votes
Fixed

[Shuriken] Circular reference crash when assigning a sub emitter particl...

Shuriken

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Nov 23, 2016

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Version/s: 5.5.0f1

Repro steps:1. Open Main scene from attached project.2. Select the Debris sub emitter (child of Particle System)3. In the inspector,... Read more

0
votes
Postponed

Script Updater fails to update gameObject.audio property

Scripting

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Nov 23, 2016

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Version/s: 5.5.0f1

Try to import the attached project and you will get compilation errors saying that various properties and methods are not part of Co... Read more

0
votes
By Design

[Linear] HDR texture preview is darker than real image in Linear color s...

Graphics - General

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Nov 23, 2016

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Version/s: 5.6.0a3

Prerequisite:You'll need to install tool that opens .hdr files (photoshop, hdr viewer, etc). Steps to repro: 1. Open attached projec... Read more

0
votes
Duplicate

Bug reporter doesn't launch

Editor - Other

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Nov 23, 2016

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Version/s: 5.6.0a1

Steps to reproduce:1. Open Unity editor2. Click on Help> Report a bug... in editor Results: Bug reporter doesn't launch Note: ..\... Read more

0
votes
Fixed

Finalizer causes Unity to crash when entering Play Mode

Scripting

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Nov 23, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open project. (Attached by user)2. Open new scene.3. Open TestScript.cs.(Assets -> Scripts -> TestScript... Read more

0
votes
Won't Fix

[AssetBundles] Multiple sprite textures produce larger sized asset bundl...

Asset Bundles

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Nov 23, 2016

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Version/s: 5.4.3f1

When setting a texture to 'Sprite Mode: Multiple' the format that it is stored in an Asset bundle has changed since Unity versions &... Read more

2
votes
Not Reproducible

[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...

Graphics - General

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Nov 23, 2016

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Version/s: 5.6.0a2

Steps to repro: 1. Open attached project and 'test' scene;2. In the upper context menu bar select EXR -> Save RenderTexture;3. Dr... Read more

0
votes
By Design

Texture2D.GetPixel ignores Tiling and returns a color as if the texture ...

Graphics - General

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Nov 23, 2016

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Version/s: 5.4.0f3

The project has a Sphere that casts a ray at the textures and calls Texture2D.GetPixel at collision point, but when its cast at a te... Read more

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