Search Issue Tracker
By Design
Votes
1
Found in
5.5.0b5
Issue ID
834371
Regression
Yes
Error when opening Shader Forge
Steps to reproduce :
- import the Shader Forge package
- go to Window -> Shader Forge and notice the error
NullReferenceException: Object reference not set to an instance of an object
ShaderForge.SF_Editor.OnDestroy ()
UnityEditor.EditorWindow:Close()
ShaderForge.SF_Editor:Update()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
*Note :
Regression from 5.4.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
Acegikmo
Oct 12, 2016 16:33
This has been fixed in the upcoming Shader Forge version! I'm pretty sure it's because the deserialization no longer calls new OnEnable(){} the same way as before