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Duplicate

Votes

0

Found in

5.4.1f1

Issue ID

834415

Regression

No

[NavMesh] [Carving] NavMeshAgent does not find the next location on startup when it is generated after

AI

-

Steps to reproduce:
1. Download and open the attached project
2. Hit play
3. Observe player character behaviour
Video in edit

Expected result: player moves to next designated generated area
Actual result: player character gets stuck in the middle of the first point and after finding the next, gets stuck on terrain

Reproduced on 5.4.1f1 5.4.1p3 5.5.0b7 5.6.0a1
Unable to test older versions do to compiler errors. Unable to fix

Note: moving or deleting "World-->EndlessGameManager-->Stages-->ForestStageEndless4(Clone)-->Geometry" in the hierarchy view while the game is running fixes the navigation and character goes to the next point,even if you undo changes right after.

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