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0
votes
Fixed

Unity does not rebuild GUID cache on boot

Asset and Scene Management

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Oct 03, 2016

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Version/s: 5.5.0b5

Steps to reproduce:1. Open the attached project2. Run Unity3. Observe the Output console4. You will the error messages:Timestamps (3... Read more

0
votes
Fixed

[Regression][OSX][5.5] 'Couldn't decompress package' error is shown afte...

Asset and Scene Management

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Oct 03, 2016

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Version/s: 5.5.0b6

Steps to repro: 1. Open Unity;2. In the Launcher window click 'New' button;3. Click 'Add Asset Package' button;4. Select 'Gaia - Ter... Read more

1
votes
Won't Fix

[Player, D3D11] FullScreen Switch shows memory leaking

DirectX

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Oct 03, 2016

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Version/s: 5.4.0f3

[Player, D3D11] FullScreen Switch shows memory leaking 1. What happened When switching between full-screen and windowed in player To... Read more

1
votes
Fixed

'Package corrupted, deduced GUID exists but at different destination pat...

Editor - Other

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Oct 03, 2016

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Version/s: 5.5.0b6

Whenever an asset package is imported from the Asset Store with Unity 5.5, an error message appears. Steps to reproduce:1) Create a ... Read more

0
votes
Fixed

Realtime GI Lightmaps Not Updated In The First Frame

Global Illumination

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Oct 03, 2016

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Version/s: 5.5.0b5

The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more

0
votes
Duplicate

Cannot change Input method while Editor is in focus

Editor - Other

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Oct 03, 2016

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Version/s: 5.5.0b6

Reproduction steps:1. Open any project using 5.52. Try to switch languages via shortcut (alt+shift / ctrl+shift) or manualy from tas... Read more

0
votes
Fixed

[OpenGL] Unity crashes when playing scene with plugin window open

OpenGL

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Oct 03, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more

0
votes
Won't Fix

Assigning Material.shader from a worker thread doesn't throw an error in...

Scripting

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Oct 03, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project2. Build and run release (non-developement) build3. Start game and choose "Flat islands"... Read more

0
votes
Postponed

[Importing] The material search doesn't select substances although they ...

Asset and Scene Management

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Oct 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "837367.zip"2. Make sure that there's no "Materials" folder3. Select "SubstanceBugMesh"... Read more

0
votes
By Design

Lightmapped object with alpha-clipped material occasionally cut holes in...

Progressive Lightmapper

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Oct 02, 2016

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Version/s: 5.4.1f1

Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more

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