Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a2
2021.1.0a8
Issue ID
1295412
Regression
Yes
[Improved prefabs] ArgumentNullException errors are thrown on selecting 'static-dropdown' in overrides window
On selecting static-dropdown in overrides window, 'ArgumentNullException' and 'NullReferenceException' errors thrown in console. Refer attached video and StackTrace.
Regression introduced in PR https://ono.unity3d.com/unity/unity/pull-request/113183/_/editor/replaceStaticAndLayerFieldsWithCustomDropdowns
Steps to reproduce:
1. Create a new project
2. Create two empty GameObjects "A" and "B" > Drag drop-in project to make prefabs
3. Make B a child of A.
4. Select A > In Override window select B > Open static-dropdown
Actual result:
ArgumentNullException errors are thrown on selecting static-dropdown in overrides window.
Expected result:
No errors in the console and static-dropdown should open gracefully.
Occuring in :
2021.1.0a8, 2021.1.0a2
Working fine in:
2021.1.0a1, 2020.2.0b14, 2020.1.12f1, 2019.4.14f1
Environment:
Windows10, macOS 10.15 and Ubuntu 18.04 LTS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment