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Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...
How to reproduce: 1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSR... Read more
Unity IAP isn't imported when building project from command line and mis...
Error is shown when Library folder is missing and building using the command line arguments: Assets/IAPTest.cs(11,9): error CS0246: ... Read more
[UWP] The exception is thrown when selecting TMP input field in Debug Build
Steps to reproduce: 1. Download 1164482_repro.zip 2. Switch platform to UWP 3. Build SampleScene 4. Open VS solution and build proje... Read more
Audio is playing in Standalone Build even when Audio Listener is not pre...
How to reproduce: 1. Open the attached project("AudioSourceTest") 2. Build and Run Expected result: Audio Clip is not playing Actua... Read more
[UIElements] Invalid command sound effect on Mac OSX when pressing Delet...
Steps to reproduce: 1. Open attached project. 2. Go to Window > UI > TEST. 3. Select the TextField on the label. 4. Press delete. R... Read more
Private OnSceneGUI method is not called when using a base Editor type wi...
Reproduction: 1. Open attached project 2. Open SampleScene 3. Select GameObject B and show inspector/editor, move mouse over SceneVi... Read more
[Editor] Texts are getting clipped when logo added to the list in splash...
Background Color and Background Image text are getting clipped when logo added to the list in splash Image. Steps to repro: 1. Crea... Read more
[Hub][Mac] "Create" button in Project creation window does not gray out ...
Reproduction steps: 1. Open Unity Hub and click on "New" 2. Open Location Selection dialog and choose the root folder of Read-Only e... Read more
Sprite.OverrideGeometry Incorrectly overrides vertices
Steps to reproduce: 1. Download attached project 2. Open OverrideGeometryTest scene 3. Enter play mode 4. click on Perform OverrideG... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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