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[Xbox One ] Stencil Buffers do not display properly when using il2cpp
Hi Chris, Can you test under 5.6 as I believe this is now fixed with recent gfx-test fixes done by Nick. If fixed, poke Nick to back... Read more
[Linux Editor] Crash in ValidateSubMenu(void*) when opening context menus
Steps to reproduce: 1) Open the attached project (bugTest.tar.gz). 2) Open scene 'TestScene'. 3) Press 'Play'. 4) After a couple sec... Read more
Deleting gameobject with ScrollView component crashes editor
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Delete "Scrollbar Horizontal" gameobject in the Hierar... Read more
[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...
Steps to reproduce the issue: 1. Download and open attached project. 2. Set iOS as a target platform. 3. Make sure that "Internal Pr... Read more
[Shuriken] 3D Start Rotation produces incorrect pattern with values in m...
How to reproduce: 1. Open the attached project and the "test" scene in it. 2. Select "GameObject" in the Hierarchy and notice stran... Read more
Editor prints "Failed to query D3D11 context for ID3DUserDefinedAnnotati...
This happens on machines that have Windows 7 without any service packs installed. While this error is harmless, you can work around ... Read more
[OSX][Metal] OSX player crashes right after splash screen on Metal
Steps to reproduce: 1. Open attached project 2. Change graphics API for Mac standalone to 'Metal' 3. Build and run 'TerrainScene' (... Read more
Unreadable asset deselects when it is selected after selecting another a...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "2" asset in the project view. 3. Select "1" asset. - "1" ass... Read more
Artifacts in Camera Preview when using Defered rendering and "Depth only...
Reproduction steps: 1. Open the project 2. Open "TestScene" scene. 3. Setup Editor and Game window to be side by side. 4. Select "Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress