Search Issue Tracker
[Improved prefabs] "MissingReferenceException" is thrown on applying cha...
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more
Models have deformations when they are imported from AssetBundle and Opt...
Steps to reproduce: 1. Open users attached project "Demo.zip" 2. Open Addressables window (Window > Asset Management > Addressable A... Read more
[IL2CPP][macOS] IL2CPP fails to link debug symbols when build name has s...
How to reproduce: 1. Create a new project 2. Go to File > Build Settings > Player Settings 3. Go to Other Settings > Configuration a... Read more
[macOS] Crash when calling Graphics.SetRenderTarget with a RenderTexture...
How to reproduce: 1. Open attached project 2. See if the NewBehaviourScript.cs is attached to any GameObject, if not - attach it 3. ... Read more
Editor crashes when returning asset preview for a custom scriptable obje...
How to reproduce: 1. Open the user-submitted project ("Bug Project.zip") 2. In the Project Window find and click on the "Custom" ob... Read more
[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...
To reproduce: 1. Download and open the attached project 2. Build and run to the device Actual result: application crashes Expected ... Read more
[UWP] UnityWebRequests fail on UWP builds on Xbox One
How to reproduce: 1. Open attached Unity project 2. Build project to UWP 3. Install and Run on Xbox Expected result: "Hello world" ... Read more
[iOS] The multi-definition Errors are thrown when building for Simulator...
When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more
[Mobile] Getting TlsException: Handshake failed - error code when trying...
To reproduce: 1. Open user attached project "TestWebSocket.zip" 2. Open "SampleScene.unity" scene 3. Enter Play mode 4. Observe in t... Read more
Can't assign missing script to a prefab if an asmdef is present in the f...
1. What happened Trying to fix missing script component within a prefab in isolation mode will complain about scripts that are not d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Materials are not rendering in Player when "Single Pass Instanced \ Multi-View" is selected and "Surface Type" is set to "Transparent"
- Hair master stack shader on hair is blown out when there is a backlit light on it
- [Editor] Profiler (Standalone Process) "Live" button is greyed out by default
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Multiple Video Players are not playing simultaneously when played in WebGL