Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.1.0a1
2019.1.7f1
2019.2.0a1
2019.3.0a1
Issue ID
1164012
Regression
No
Models have deformations when they are imported from AssetBundle and Optimize Mesh Data is enabled
Steps to reproduce:
1. Open users attached project "Demo.zip"
2. Open Addressables window (Window > Asset Management > Addressable Assets) then clear the cache (Build > Clean > All)
3. Rebuild the Addressables cache (in addressable window, Build > Build Player Content - Make sure you've built the Player along with the Editor or the assetbundle build will fail with compilation errors)
4. Enter play mode
5. Wait for a few seconds for a GameObject to spawn
-- Observe the head of the blue model
Expected results: 3D models from Assetbundles are loaded without any deformations
Actual results: 3D models from Assetbundles are loaded with deformations
After step 2, performing this extra step fixed the issue: Open Player Settings (Editor > Project Settings) and change Optimize Mesh Data to false
Reproducible with: 2019.1.8f1(preview - 1.1.3), 2019.2.0b7(preview - 1.1.3), 2019.3.0a7(preview - 1.1.3)
Note: Version 2018.4.2f1 and lower throw bunch of package errors, fixing them would ruin the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
- Scroll view sensitivity remains unchanged when modifying the "--unity-metrics-single_line-height" value
Add comment