Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a11
2019.2.0b7
Issue ID
1164010
Regression
Yes
[Improved prefabs] "MissingReferenceException" is thrown on applying changes through override window when a component is removed
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached video.
Steps to reproduce:
1) Create new project
2) Create empty gameObject > Drag and drop in project to make a prefab "A".
3) In hierarchy, select prefab A > Add Mesh Renderer > Apply.
4) Remove Mesh renderer component
5) In override window > Select Mesh Renderer > Apply to prefab
Actual result: Component does not get removed completely and "MissingReferenceException" is thrown on clicking the compnent.
Expected result: Component gets removed gracefully.
Occurs on: 2019.3.0a7, 2019.2.0b7, 2019.1.0a11
Working fine on: 2019.1.0a9
Note: Unable to test on 2019.1.0a10 due to bug 1102102
Environment: Both Windows and Mac.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Add comment