Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a11
2019.2.0b7
Issue ID
1164010
Regression
Yes
[Improved prefabs] "MissingReferenceException" is thrown on applying changes through override window when a component is removed
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached video.
Steps to reproduce:
1) Create new project
2) Create empty gameObject > Drag and drop in project to make a prefab "A".
3) In hierarchy, select prefab A > Add Mesh Renderer > Apply.
4) Remove Mesh renderer component
5) In override window > Select Mesh Renderer > Apply to prefab
Actual result: Component does not get removed completely and "MissingReferenceException" is thrown on clicking the compnent.
Expected result: Component gets removed gracefully.
Occurs on: 2019.3.0a7, 2019.2.0b7, 2019.1.0a11
Working fine on: 2019.1.0a9
Note: Unable to test on 2019.1.0a10 due to bug 1102102
Environment: Both Windows and Mac.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment