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Mesh is being drawn twice per material when using custom shader
To reproduce:1. Open attached project;2. Open "testScene";3. Enable Frame Debug. Expected result: mesh is being drawn once when cust... Read more
Text field looses it's value when pressing another button outside it's o...
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
Text field looses it's value when switching applications
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
Text field looses it's value when entering play mode
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
[Android][GearVR] Sound control pop up gives image distortions on Oculus...
Steps to reproduce: 1) Download attached project 'S6EdgeBug.zip' and open in Unity2) Create .osig file for testing device3) Make sur... Read more
Abstract StateMachineBehaviour causes crash when there is a single sub-s...
Reproduction steps:1. Open project attached (StateMachineBehaviour_Bug.zip)2. Open scene "Scene_Crash"3. Press Play. Expected result... Read more
[Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors
1. What happened[Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors, like: '…/New Unity Project/CSC: Error CS0518: Th... Read more
The function UnloadSceneAsync does not work with variable data type Scen...
Reproduction steps:1. Open the attached project;2. Open the scene "Scene0";3. Enter the Play mode;4. Observe the Console window; Act... Read more
[5.5 mobile regression] Mobile Shadow Resolution Capped to 1024 in Unity...
Due to shadow resolution calculation change sometime in 5.5, on some devices directional light shadows can't go past 1024 size now. ... Read more
All about bugs
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