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Focus on lightprobe group in Editor is incorrect
Steps to reproduce: 1. open user's attached project 2. select object "Light Probe Group" from the Hierarchy 3. select different prob... Read more
Physics2D.Simulate takes the longer the higher velocity rigidbody has
Steps to reproduce: 1. Open attached project "824936.zip" 2. Open scene "phystest" and run it 3. Open profiler and notice around 33... Read more
[Regression] Editor freezes after opening project while Editor.log is sp...
Steps to reproduce: 1. open user's attached project 2. play scene "A" Result: Editor freezes. Editor.log is spammed with IsFinite(o... Read more
cursor.lockstate confined doesn't update boundaries after refocusing app...
Stesp to reproduce: 1. Open attached project 2. Add "1" scene to build settings 3. Build for Windows 4. Open cmd 5. Drag and drop pl... Read more
Lens flare's Rotate property has no effect
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene 4. Notice the lens flare Actual resu... Read more
GUILayout.BeginArea is drawn in world space when called from OnSceneGUI
Steps to reproduce: 1. Open attached project "824887repro.zip" 2. Open scene repro 3. Select any game object in hierarchy 4. Notice... Read more
AssetBundle size reduces after rebuilding it via cmd
How to reproduce: 1. Open the attached project 2. Copy the 001 - Bulbasaur folder under assets/crawl to somewhere else for reuse 3. ... Read more
Shader.globalMaximumLOD isn't restored after exiting play mode
Steps to reproduce: 1. Open attached project "824726.zip" 2. Open scene "Bug" 3. Run it 4. Notice that cube disappears. Exit play m... Read more
Public AudioClip field preview is not visible until clicked on Project view
Steps to reproduce: 1. Open attached project "AudioRepro.zip" 2. Select on DirectionLight in hierarchy 3. try to assign audio clip ... Read more
Screen.currentResolution does not instantly update after Screen.SetResol...
Steps to reproduce: 1. Open attached "buggyScreen_Improved.zip" 2. Build & Run 3. Click on the left/right buttons - Three logs are ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder