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Errors in the console when displaying Particle System Curves
Errors in the console when displaying Particle System Curves Getting 2 NullReferenceException + 1 Texture has out of range width / h... Read more
[WSA] Exception when deploying: Run-Time Check Failure #2 - Stack around...
Steps to reproduce:1. Create a new Unity project2. Build for WSA Windows 8.1 SDK3. Open VS solution4. Deploy on device with touch in... Read more
[DX12] Title crashes when entering (exclusive) fullscreen mode
Reproduction steps:1. Open any project2. Enable exclusive sullscreen in "Resolution and Presentation" tab in Player settings3. Run u... Read more
Regression[5.6.0a1] error in Standalone: The file <path>/unity default r...
1. What happenedIn 5.6.0a1 on new project when build Standalone in Development mode and Run it - it gives error:The file 'D:/TempPro... Read more
Baking Lightmaps with 4096 Atlas Size Do Not Generate Lightmaps in 4096 ...
When Atlas Size of lightmaps are set to 4096 under Baked GI tab, Unity generates 4K maps and stores the information but by default, ... Read more
[iOS][LaunchScreen] Alpha is not supported
Reproduction steps:1. Open the attached "Archive" project.2. Go to "Player settings > Splash Image > Launch Screen".3. Check t... Read more
Fade to skybox image effect doesn't work in a built project
Steps to reproduce: 1. Open the attached project2. Open 'TestSceneBug' scene3. Build it for PC standalone4. Open the built project A... Read more
Unity Editor loads colliders differently than the Standalone Player
Reproduction steps:1. Open my attached project in Unity2. Open the "TestScene"3. Press play4. Observe the player falling through col... Read more
Creating a new project outputs "failed to load" errors in the console
Reproduction steps:1. Create a new project in unity 5.5.0b102. Observe errors in the console concerning the "'AudioPluginMsHRTF.dll"... Read more
[Linear|Standalone] The game screen is darker when non-native screen res...
Reproduction steps:1. Open the attached project2. Build it with the "Scene_MainMenu" scene3. In the build, change resolutions from n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default