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After returning licence in batch mode, log shows a message with "This sh...
To reproduce, run this in console/terminal:Unity -quit -batchmode -returnLicense Expected: No unexpected messages should appear in l... Read more
Undoing operation of few duplicated objects deletes them all
How to reproduce:1. Create a new project2. Select one of the object in new scene3. Hold Ctrl and click D few times- it will duplicat... Read more
"Rigidbody" is misspelled in the Rigidbody.rotation auto-completion dialog
1. Open any (new) Unity project2. Create a script3. Type this line in the Start() message: "new Rigidbody()."4. In the auto-completi... Read more
First IL2CPP build of specific project takes 3-5x longer to build
To reproduce:1) Open attached project2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutesOn subse... Read more
Editor crashes when deleting OcclusionCullingData at CullResults::InitDy...
Steps to reproduce:1. Open the attached project (New Unity Project 76.zip)2. Open the Assets/qq.unity scene3. Go to Window->Occlu... Read more
ScriptableObject sub-assets are null until assemblies are recompiled
Reproduction Steps:1. Import attached project.2. Open Window -> Localization.3. Drag "loc_master" from Resources -> Localizati... Read more
WriteMask is ignored when writing to the Stencil Buffer
To reproduce:1. Open attached project;2. Open "Test scene" scene;3. Check the Game view. Expected result: in the first pass Stencil ... Read more
Inconsistency with vertex modifier in surface Shader when 2 objects shar...
To reproduce:1. Open attached project;2. Open "Scene" scene;3. Compare Scene and Game views. Expected result: Scene and Game views l... Read more
Failing to create DX11 device on Windows 7
Reproduction Steps:1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode.Observed Result: Editor star... Read more
[docfix] Yield WaitForEndOfFrame never happens in Batchmode
To reproduce:1) Get the attached project2) Run in console/terminal:Unity.exe -projectPath "<path_to_project>" -batchMode -exec... Read more
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Latest issues
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