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[Unity 5.5][Occlusion Culling]Unity editor will crash when reading a sce...
in Unity Editor, 1. Create a scene. 2. Bake occlusion culling. 3. A scene to assetbundle. 4. Load a scene from assetbundle. 5. ... Read more
Files with long non latin character names are shown as changed when coll...
Steps to reproduce: 1. Create a project on a machine running Windows 10 2. Enable Collaboration for the project and make an initial ... Read more
Calling ApplyModifiedProperties for a Serialized derived text after sett...
Steps to reproduce: 1. Download and open the attached project 2. Open "TestScene" 3. Click on Canvas-->GameObject in the Hierarchy v... Read more
[WindowsStandalonStandalone build crashes at "build.exe!PlayerMainWndPro...
To reproduce: 1. Open the attached project 2. Build and run it (make sure you launch it in exclusive fullscreen) 3. Press spacebar t... Read more
CanvasRenderer.OnTransformChanged is called on UI objects which transfor...
How to reproduce: 1. Download and open the project from OwnCloud 2. Open LipSync scene 3. Open Profiler (Window -> Profiler) 4. Play... Read more
Particle System scale is not applied to the Shape Module of sub emitter ...
How to reproduce: 1. Open the attached project 2. Open ShapeModuleScale scene 3. Select particles in the hierarchy so they start sim... Read more
Particle system's trails start from old location after particle system's...
Steps to reproduce: 1. Download and open repro.zip 2. Open scene "ParticleTrailEmit" 3. Set delay in script to 5 (seconds) which is ... Read more
Particle System subsequent Sub Emitter inherit properties are overridden...
STR: 1. Open "Inherit" scene in the project 2. Check "Particle System" Sub emitters' settings. 3. Notice the birth emitter inheriti... Read more
Setting a SerializedProperty's Vector3 Value to (1,1,1) Fails When Editi...
Reproducible on: 5.4.2f2 5.4.1f1 5.3.6f1 5.2.5f1 Repro Steps: 1- Download the repro project provided by user. 2- Open the scene in... Read more
[Android] [GearVR] Anomalous performance with Snapdragon 820 SGS7 devices
How to reproduce: 1. Open user's attached project 2. Open scene 'TestScene' 3. Add devices osig file to Assets/plugins/Android/asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations