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A ghost of a game object stays in origin which can only be seen in Mater...
Steps to reproduce:1. Create a new project2. In Scene view, change Draw Mode to Material Validation/Validate Albedo3. Create a Cube4... Read more
[WINDOWS] Build's Date Modified is set incorrectly when new build is cre...
How to reproduce:1. Open given Unity project2. Enter "SampleScene"3. Go File -> Build Settings.. -> Build and make a build4. W... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more
Websocket over TLS with mqtt fails connection and raise unexpected excep...
How to reproduce: 1. Open attached Unity project "AwsWebsocket"2. Enter the play mode3. Press "Connect to the endpoint" Expected res... Read more
BakeMesh / BakeTrailsMesh crashes if update jobs are running
Simply add system->SyncJobs(false) to BakeMesh and BakeTrailsMesh functions Read more
[iOS][iPhoneX] The UI layout changes when it finishes loading in the bac...
Reproduction steps:1. Create a new project.2. Import the attached package "QAPackage.unitypackage (29.1 KB)".3. Build and run the "b... Read more
"Lightmap Static" option in "MeshRenderer" component brakes object light...
How to reproduce:1. Open attached project "PolybrushStaticLighting.zip" and scene "testScene"2. In Hierarchy window, select "Capsule... Read more
Phantom mesh is rendered at (0, 0, 0) with mesh particle GPU instancing
To reproduce: 1. Import the package into the project (bugreport 20180503 particle GPU instancing glitch.unitypackage)2. Open the "de... Read more
[OSX] Markers for drag and dropping do not appear anymore in the Hierarchy
Steps to reproduce : - create a new project- in the Hierarchy try to make a game object a child of another and notice the blue marke... Read more
[ Terrain ] Undo/Redo functionality for created connected Terrain Tiles....
Undo/Redo functionality for created connected Terrain Tiles is missing. When creating a Terrain tile and pressing Ctrl-Z, instead of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code