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[HoloLens] Editor crash when disconnecting from remote device
Steps to reproduce: 1. Create a new Unity project 2. Switch platform to UWP and enable virtual reality support 3. Open Holographic E... Read more
[Regression[Editor] Preview of the rendering tab is not shown when detac...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Drag any rendering tab (Scene or Game view) so it is fully detached; 4. Ob... Read more
[Regression][Play mode] Runtime error/crash after closing project in Pla...
Steps to repro: 1. Open attached project; 2. Go to Assets -> SampleScenes -> Scenes; 3. Open 'Car' scene; 4. Select any gameobject ... Read more
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes. Reproduction steps: 1. Open the attached file; 2. Open the Sc... Read more
Crash after exiting play mode on 2D Platformer (A$ sample project)
Crash after exiting play mode on 2D Platformer (A$ sample project) Steps to Repro: 1. open the Unity 2D Platformer 3.0 project fr... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro: 1: Open attached project 2: Build for iO... Read more
Opening a scene from an asset causes Unity to crash/hang
Reproduction steps: 1. Open my attached project 2. Observe Unity hanging/ freezing Alternate reproduction steps: 1. Open a new proj... Read more
Visual studio fails to resolve assembly with Photon Voice when Editor bu...
Steps to reproduce: 1. Open "RemoteUserUnity" project 2. Open "game" scene 3. Go to build settings 4. WSA universal 10 solution with... Read more
Stencil buffer breaks in OnRenderImage when MSAA enabled
Steps to reproduce: 1. Download and open the attached project 2. Press play 3. Observe spinning cube with stencil shaders 4. Press S... Read more
[Android] Function System.Net.HttpWebRequest.GetResponse() fails on andr...
How to reproduce: 1. Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/libra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window