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[iOS] Unity splash screen doesn't show up on iOS builds
Steps to reproduce:1) Create a new project.2) Build for iOS.3) Run on a device. The game loads directly to the main scene; the splas... Read more
Model disappears when switching to Metal editor
To reproduce:1. Open attached project2. Open the "Example" scene3. Switch the graphics API to MetalNotice that the ear model disappe... Read more
Error "Screen position out of view frustum" when Scene is zoomed past a ...
Steps to reproduce:1. Open an empty project2. Use mouse's scroll wheel to zoom in as much as possible Expected: at some point you're... Read more
Camera stops for a moment when moving in scene view and a movement key g...
To reproduce:1. Open any project2. Try to move the camera by right clicking and pressing W, A, S or D.3. Switch directions without r... Read more
[MetalEditor] Disappearing UI on scene and object creation / deselection
Reproduction steps:1. Create a new Unity project.2. Select Metal graphics API.3. Right click the Hierarchy window and select "3D Obj... Read more
Particles are not modfied in Standard Assets package by changing their p...
To Reproduce:1. Open Unity, make a new project and go to the Asset Store2. Download and import Standard Assets (made for Unity 5.5.0... Read more
Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif):1. Open any Unity project2. Create a new game object3. Select it and add Line Renderer co... Read more
Android and Xcode settings in preferences disappear after build refreshe...
How to reproduce:1. Make sure that you have Android or iOS module downloaded2. Create a new project3. Open preferences and leave the... Read more
Editor Tests Runner takes a lot of time to revert changes of proportiona...
Steps to reproduce:1. Open the attached project (TestLongTime.zip)2. Open the Assets/TestCene.unity scene3. Open Unity Test Runner4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask