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1
votes
Fixed

[WebGL] xbox controller default mapping not matching buttons/axis

WebGL

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Dec 09, 2015

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Version/s: 5.3.0f4

-e: see title. works well in the html5 gamepad tester -repro: --open attached joystick scene --plug xbox controller into machine --... Read more

1
votes
By Design

Script Execution Order not respected across scenes, each scene has its o...

Scripting

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open the attached project 2) open 'BaseScene' and drag 'AdditiveScene' into hierarchy 3) play 4) observe cons... Read more

0
votes
Not Reproducible

[DX12][Editor] Enabling/disabling antialiasing in Quality Settings cause...

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Enabling/disabling antialiasing in Quality Settings causes Game view to render incorrectly. The specifics of how it will render are ... Read more

0
votes
Fixed

[DX12][Editor] Image Effects cause camera to not render to Game view

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

In DX12 mode, enabling any image effects on the camera will cause that camera to not be rendered to the target on the Game view. Re... Read more

0
votes
Fixed

AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...

Animation

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Dec 09, 2015

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Version/s: 5.2.2f1

AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Get http://docs.unity3d.com/ScriptRefere... Read more

0
votes
Fixed

5.3.0f3 - Setup behavior is different from previous versions

Installer

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Dec 09, 2015

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Version/s: 5.3.0f4

Installer for targets does not install to 32bit folder if installed via command line after installing the based editor. Read more

0
votes
By Design

[DX12] Blacksmith's "Unique Shadow" is incorrect in DX12

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Open attached project 1. Open scene "Large Scene" 2. If you're i... Read more

0
votes
Fixed

[Ambient] Gradient Ambient Source displays wrong colors

Global Illumination

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "MainScene" scene 3. Open Lighting window 4. Select "Scene" tab in the Lighting windo... Read more

0
votes
Won't Fix

[DX12][Editor] When switching to DX11 from DX12 Unity will crash

DirectX12

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Dec 09, 2015

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Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Open project 1. Open Scene "Large scene" 2. Make sure the editor... Read more

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