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Scene depends on multiple lightmaps
To reproduce:1. Open attached project2. Build bundles (Test->Buildbundles )3. Open level1.unity.bundle.manifest (...\Assets\Strea... Read more
Game window can not be moved after being detached error (NullReference E...
Reproduction steps:1. Create new project.2. Detach game window. Expected result: game window can be dragged, no errors in console.Ac... Read more
[iOS] Frameworks selected in 'Rarely used frameworks' are not linked wit...
If a framework, that is used in a plugin, is selected in 'Rarely used frameworks', it doesn't get linked to the Xcode project - this... Read more
[Android] UI Canvas crashes after showing an Vungle video Ads on Tegra d...
How to reproduce:1. Open the attached project2. Open Services window3. Set organization and enable Ads4. Build and run on Android (N... Read more
Canvas causes performance issues after changing its size
Reproduction steps:1. Create a new Unity scene.2. Create a new canvas and a UI element (example, a button)3. Select the button, and ... Read more
NetworkConnection.isConnected is true after server was stopped and clien...
To reproduce: 1. Open the project, attached by the user (Agar2.zip)2. Build the project for standalone3. Open the build and press St... Read more
Canceling the creation of a sprite animation, when sprites are dropped t...
How to reproduce:1. Open the attached project2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view3.... Read more
Using ETC1 with split alpha results in some textures getting corrupted a...
Steps to reproduce:1. Open attached project2. Switch to android platform3. If textures are not set to be compressed with ETC do so b... Read more
[Scene View] UV Charts Baked GI scene visualization mode is working inco...
UV Charts Baked GI scene visualization mode is working incorrectly in Enlighten Steps for reproduction:1) Download the project below... Read more
[UI] Show Lightmap Resolution button is missing in scene visualization m...
Show Lightmap Resolution button is missing in scene visualization modes. Steps for reproduction"1) Open a new scene2) Click on scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor