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[iOS] On some devices Opaque Geometry draw calls are slower when Particl...
Reproduction Steps:1. Open project2. Build to iOS3. Open Xcode 8+4. Set GPU Frame Capture to Metal5. Build app6. Attach Debugger7. C... Read more
New components in Unity 5.5 and 5.6 need icons
Click the Add Component button in the inspector and go through all the available options. Quite a few recently added components have... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: O... Read more
[iOS] Transparent areas of a texture become opaque after un-premultiplic...
On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more
[iOS] Crash in application:openURL:sourceApplication:annotation due to m...
App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more
[iOS] Slight increase in app & binary size since 5.4
To Reproduce: 1. Build empty app with 5.6 & 5.4.2. Archive it in Xcode3. Observe:- app without binary 5.2mb vs 5.1 vs 4.9 (5.6 v... Read more
High mass Rigidbodies jitter before settling with PCM enabled
1. Open attached project2. Open scene test.unity3. Play the scene- Make note of the way the large cubes settle on the plane4. Go to ... Read more
[HiDPI] [ColorPicker] ColorPicker Dropper is incorrectly offset if font ...
The ColorPicker Dropper tool next to Color fields on components (not inside color picker window) are not working as expected if Wind... Read more
[iOS] Destination folder created even when build fails
To Reproduce: 1. Click build in iOS build settings.2. Enter any new folder name.3. Click save.4. The build fails (for some reason). ... Read more
project errors after upgrade to 5.6.0a5
-e: see title. There are several errors being thrown when starting playmode in several demo scenes from package. -works in 5.3, 5.4,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask