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Fixed in Unity 5.4.0
[WebGL] xbox controller default mapping not matching buttons/axis
-e: see title. works well in the html5 gamepad tester
--open attached joystick scene
--plug xbox controller into machine
--play scene in editor
--notice: all buttons and axis are matching
--build and run for webgl
--press button to "activate" controller for webgl
--NOTICE not all buttons and axis are matching
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