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0
votes
Fixed

[HingeJoint] Reset functionality is not working forSpring, Motor and Lim...

Physics

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May 23, 2019

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Version/s: 2019.2.0b4

[Physics] Reset functionality is not working for Spring, Motor and Limit for Hinge joint Steps to Repro: 1. Create a new Project 2... Read more

0
votes
Won't Fix

The position of EditorWindow is offset after opening it

IMGUI

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May 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "New Unity Project.zip" Project 2. Open Window > Test Window 3. Observe the position of the o... Read more

0
votes
Duplicate

[Editor] Extra spacing is added before the "sky" label

Scene Hierarchy

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May 23, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

Additional space is available before sky label Steps to Repro: 1. Create a new Project 2. Project window > click on the Label ico... Read more

1
votes
Fixed

NullReferenceException occurs on reloading the Inspector with a C# scrip...

Asset - Importers

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May 23, 2019

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Version/s: 2019.3.0a4

If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more

0
votes
Fixed

[2D Physics] Box Collider 2D's "Auto Tilling" checkbox doesn't allign wi...

Physics2D

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May 23, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

Box Collider 2D's "Auto Tilling" and used by composite checkbox doesn't align with other checkboxes on expanding Inspector window... Read more

0
votes
Won't Fix

[Android] IL2CPP Build fails when building ARMv64 architecture

IL2CPP

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2, 2018.4.0f1, 2019.1.0a1, 2019.2.0a2, 2019.3.0a1

To reproduce: 1. Open the user's attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Make sure Target Architecture i... Read more

0
votes
Fixed

Crash on YGNodelayoutImpl after calling AssetDatabase.SaveAssets()

UI Toolkit

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May 15, 2019

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Version/s: 2019.1.0a10, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "VR_Crash.zip" project 2. Press Mixed Reality Toolkit > Add to Scene and Configure... Actual result: ... Read more

1
votes
Fixed

AnimatorStateInfo.normalizedTime returns the total play time of animatio...

Animation

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1156287") 2. Enter Play Mode Expected result: Console prints ("Normalized tim... Read more

0
votes
Fixed

[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...

2D

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May 23, 2019

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Version/s: 2019.2.0b4

Steps to Reproduce: 1. Open the attached Project 2. Hit the Run button 3. Select The Sprite Atlas in the project window Expected R... Read more

0
votes
Fixed

Inspector mode defaults to "Normal" after Editor restart

Inspector Framework

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May 22, 2019

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Version/s: 2018.1.0a5, 2018.2, 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project 2. Change Inspector mode to "Debug" 3. Restart the Editor 4. Notice that the Inspector ... Read more