Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.14f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1151588
Regression
No
The position of EditorWindow is offset after opening it
How to reproduce:
1. Open the attached "New Unity Project.zip" Project
2. Open Window > Test Window
3. Observe the position of the opened Window
Expected Behavior: The Window's position is not offset from the edges of the Screen
Actual Behavior: The Window's position is offset from the edges of the Screen
Reproducible with: 2017.4.27f1, 2018.4.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a3
Note: If you press Window > "Test Window" at least 3 times and observe the Console you can see the inconsistent RectTransform values even though it was set to (0,0,200,200)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note (2019.3.X):
low priority defect and unlikely to be fixed for the moment.