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1
votes
Not Reproducible

Unity Editor crashes when saving/closing the imported "The Courtyard" pr...

Themes

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Apr 21, 2016

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Version/s: 5.4.0b16

Unity Editor crashes when saving/closing the imported "The Courtyard" project 1. What happened Unity Editor crashed (reliably repr... Read more

0
votes
Fixed

[Renderer] Pivot offset on the Y axis is inverted

Shuriken

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Apr 21, 2016

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Version/s: 5.4.0b16

The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project. 2. Select... Read more

0
votes
Duplicate

Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...

Assets Management

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Apr 21, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Notice that it's not marked as dirty. That's because EditorSce... Read more

1
votes
Won't Fix

[IOS][GLES2][GLES3] Graphics.Blit causes logical frame buffer load on ti...

OpenGL

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Apr 21, 2016

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Version/s:

Info: Its seems during the Graphics.Blit, frame buffer is mounted without discarded data that caused logical load of last frame buff... Read more

0
votes
Fixed

[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure ...

--

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Apr 21, 2016

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Version/s: 5.4.0b16

Steps to repro: 1. Add a new 3D cube as a GameObject 2. Move it to the assets to make it a prefab 3. Now press undo (cmd + z) till i... Read more

0
votes
Postponed

Debugger continues instead of stepping over line.

CodeEditors

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Apr 21, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open project "case_790439-DebugBug Edited" 2. Open "BugScene" scene 3. Open BugCode.cs with Visual Studio 201... Read more

0
votes
Fixed

[UNET] NetworkServer.Spawn disconnection when using network latency simu...

Networking

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Apr 21, 2016

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Version/s: 5.4.0b15

[UNET] NetworkServer.Spawn disconnection when using network latency simulation Steps to reproduce: 1. open attached project (make s... Read more

0
votes
Duplicate

Animator crash

Animation

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Apr 21, 2016

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Version/s: 5.3.4f1

Read more

0
votes
Not Reproducible

tex2Dlod colors turn black with RenderTexture when switching to fullscre...

Graphics - General

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Apr 21, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open user attached project, make sure OpenGLCore is on top of Graphics API list in PlayerSettings 2. Build th... Read more

0
votes
Fixed

[WSA][backport] on 5.3 project's .sln file is regenerated each time when...

Windows Store Apps

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Apr 21, 2016

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Version/s: 5.3.4p1

On 5.3.4 project's .sln file is regenerated each time when rebuilding which breaks user's project if it was modified. On 5.4.0 proj... Read more

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