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Unity Editor crashes when saving/closing the imported "The Courtyard" pr...
Unity Editor crashes when saving/closing the imported "The Courtyard" project 1. What happened Unity Editor crashed (reliably repr... Read more
[Renderer] Pivot offset on the Y axis is inverted
The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project. 2. Select... Read more
Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Notice that it's not marked as dirty. That's because EditorSce... Read more
[IOS][GLES2][GLES3] Graphics.Blit causes logical frame buffer load on ti...
Info: Its seems during the Graphics.Blit, frame buffer is mounted without discarded data that caused logical load of last frame buff... Read more
[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure ...
Steps to repro: 1. Add a new 3D cube as a GameObject 2. Move it to the assets to make it a prefab 3. Now press undo (cmd + z) till i... Read more
Debugger continues instead of stepping over line.
Steps to reproduce: 1. Open project "case_790439-DebugBug Edited" 2. Open "BugScene" scene 3. Open BugCode.cs with Visual Studio 201... Read more
[UNET] NetworkServer.Spawn disconnection when using network latency simu...
[UNET] NetworkServer.Spawn disconnection when using network latency simulation Steps to reproduce: 1. open attached project (make s... Read more
tex2Dlod colors turn black with RenderTexture when switching to fullscre...
Reproduction steps: 1. Open user attached project, make sure OpenGLCore is on top of Graphics API list in PlayerSettings 2. Build th... Read more
[WSA][backport] on 5.3 project's .sln file is regenerated each time when...
On 5.3.4 project's .sln file is regenerated each time when rebuilding which breaks user's project if it was modified. On 5.4.0 proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls