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2
votes
Fixed

[Android S6] Performance drop in 5.3.0f3 compared to 5.3.0f2

Android

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Dec 02, 2015

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Version/s: 5.3.0f3

android S6 performance regression from f2 to f3. Test 1) We recreated a custom build of the Flier Project mentioned earlier that s... Read more

4
votes
Not Reproducible

[Graphics] PlayWay Water isn't rendered in standalone build

Graphics - General

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Dec 02, 2015

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Version/s: 5.3.0f2

To reproduce: 1. Open attached project 2. Build and run Weather Demo scene 3. Notice that water isn't rendered Reproducible with 5... Read more

0
votes
Fixed

GetApplication().MayUpdate() log appears when using Lighting window

Shadows/Lights

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Dec 02, 2015

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Version/s: 5.4.0a4

Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it 1 Create New project 2 In main... Read more

0
votes
Fixed

[UWP] Cannot build using latest Windows SDK (version 10.0.10586.0

Windows Store Apps

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Dec 02, 2015

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Version/s: 5.3.0f3

Reproduction steps: - Update Windows SDK to latest version (10.0.10586.0) - Build the solution - Open generated solution - See, tha... Read more

4
votes
Fixed

[UI][D3D9] Canvas geometry disappears from game view after unlocking com...

UI

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Dec 02, 2015

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Version/s: 5.2.3f1

Originally this was "UI crash after unlocking computer", but that one seems to be fixed now (5.3.2). What remains however is that af... Read more

0
votes
Fixed

Setting the Sun to an instance of a prefab in the scene doesn't get save...

Global Illumination

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Dec 02, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1) open project 2) go into window-lighting-scene 3) set "Sun" to prefab from hierarchy 4) save and close unity ... Read more

0
votes
Fixed

[iOS] Application.version returns build number instead of version number

iOS

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Dec 02, 2015

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Version/s: 5.3.0f2

Application.version returns build number instead of version number. This issue only reproduces on iOS (it returns correct version nu... Read more

8
votes
Not Reproducible

[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash

Deployment Management

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Dec 02, 2015

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Version/s: 5.2.3f1

Repro steps: 1) Open the project and the only scene in it 2) Build and run 3) Notice the player becomes not responsive 4) Select Mai... Read more

0
votes
By Design

[NetworkBehaviour] Failure generating network code and errors in console

Networking

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Dec 01, 2015

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Version/s: 5.3.0f2

To reproduce: 1. Open attached project 2. Open Console window 3. Observe errors: "UNetWeaver error: NetworkBehaviour BaseNetworkBeha... Read more

0
votes
Fixed

[PlayableAPI] Mixing animations causes blent game object to jump

Animation

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Dec 01, 2015

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Version/s: 5.4.0a4

Reproduction steps: 1. Open attached project. 2. Open and play "Scene" scene. 3. Click on "Fire Grenade". Actual behavior: left mod... Read more

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