Search Issue Tracker
Applying a prefab takes too much time in Unity 5.6
Steps to reproduce:1. Open the attached project (ownCloud)2. Open the Assets/scene_graveyard.unity scene3. Select the scene_graveyar... Read more
[WebGL] Loading large Prefab from Resources folder takes a lot of time
Reproduction steps:1. Open the attached "Load" project.2. Build and run the "MainScene" for WebGL.3. Click space.4. Notice the print... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce:1. Open the attached project (ownCloud)2. Open the Assets/testr.unity scene3. Open the Profiler4. Press "Deep Pro... Read more
[Animation] Changing Animator.Speed during animation transition does not...
Reproduction Steps:1. Import attached project.2. Open "MyScene" scene.3. Enter Play mode. Expected results: Transition to attack_lig... Read more
[WSA] Build and Run gives the error with Visual Studio 2017
Steps to reproduce:1. Open any project2. Switch platform to Windows Store3. Build and Run4. Observe the error in the Console Expecte... Read more
[WebAssembly] IPAddress.NetworkToHostOrder(long) does not work on WebGL ...
Reproduction steps:1. Open project attached (wa_NetworkToHostOrderBug.zip).2. Build project on WebGL with WebAssembly marked.3. Run ... Read more
Changing Editor's color trough color picker causes InvalidOperationExcep...
To reproduce: 1.Download and open "897763ColorPickerBug.zip" project.2.Go to Edit->Preferences->Colors.3.Press on any color sl... Read more
Crash when setting Animator's float property in Animation window
To reproduce: 1. In a new project, go to Assets -> Create -> Animator Controller2. Create new float property in Animator windo... Read more
Editor crashes after OutOfMemoryException while adding lots of GameObjec...
Reproduction steps:1. Open the project2. Open the only scene3. Select ListTest GameObject4. Press play Expectation: play mode starts... Read more
[VideoPlayer] Video crashes on Android device giving Fatal exception
How to reproduce:1. Open the attached project2. Build and run on Android deviceResult: application crashes DUT(repro):74 LG G5 [LG-H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping