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Using CinemaDirector, because of Mecanim Track, Unity crashes in mecanim...
Reproduction steps:1. Open the attached project;2. Open the scene "1";3. Press Ctrl + Shift + D (CinemaDirector will open);4. Click ... Read more
Could building fails when reserved field names are used, but build in ed...
Steps to reproduce:1. Download "863213 repro.zip"2. Enable Collab for the project3. Publish the changes4. Enable cloud build for the... Read more
Editor crashes on LoadScene when OnBecameInvisible () contains WaitForSe...
Steps to reproduce:1. Download 863131_CS_repro.zip and open "TestScene"2. Press Play3. Press "Destroy & Regen Sprite" button4. O... Read more
Particle System sub-component "emission" causing memory leaks
Reproduction steps:1. Open my attached project ("case_863060");2. Open the "main" scene3. Open up a profiler or Task Manager4. Enter... Read more
Discord overlay function forces Unity to crash when launching project
We contacted Discord about this problem and waiting for their response. Reproduction steps:1. Download Discord application (https://... Read more
OpenVR doesn't launch into VR if D3D12 is the primary graphics api
When I choose D3D12 for the graphics api the standalone won't start in VR mode. I did have D3D11 as the fall back API. I'd think if ... Read more
[5.5] Irradiance Scene View Displays No Data
Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression fro... Read more
Character becomes invisible when blending is set to additive on Base layer
To reproduce:1. Open attached project2. Open Mecanim Scene3. Select Character GameObject4. Open animator5. Change Blending to Additi... Read more
SpaceAttribute adds space in the opposite side of Header than expected f...
Reproduction steps:1. Open project attached (Header Problem.zip).2. Open scene "Test";3. Press on "Main Camera"4. Look at Example Cl... Read more
[Particle System] Switching Renderer mode from Mesh to Horizontal or Ver...
After you switch Renderer mode from Mesh to Horizontal or Vertical billboard in Playmode artifacts appear. To repro:1. Create a new ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked