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Fixed in 5.4.0

Votes

0

Found in

Issue ID

792881

Regression

Yes

[Context][Windows] Switching glcore->Other API results in error

Window management

-

Info:
It seems on the first time glcore device deconstruction causes error. (Attached the video)

Steps:
1. Open project.
2. Change graphics api to d3d11.
3. You should get error:
The new context (0000000000010001) must already be the current OpenGL context (DEADDEADDEADDEAD)

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