Search Issue Tracker

Fixed in 5.4.0

Votes

0

Found in

Issue ID

792881

Regression

Yes

[Context][Windows] Switching glcore->Other API results in error

Window management

-

Info:
It seems on the first time glcore device deconstruction causes error. (Attached the video)

Steps:
1. Open project.
2. Change graphics api to d3d11.
3. You should get error:
The new context (0000000000010001) must already be the current OpenGL context (DEADDEADDEADDEAD)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.