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0
votes
Fixed

[CPU PLM] Lightmapper performance is very slow in certain scenes

Progressive Lightmapper

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May 08, 2019

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Version/s:

Steps to reproduce: 1. Download SephoraChristmas project (link in the comments) 2. Additively load SephoraForest-Environment and Se... Read more

0
votes
Not Reproducible

[Android] Compressed HDR lightmaps are not encoded

Asset - Importers

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May 08, 2019

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Version/s: 2019.1, 2019.1.0f2

When baking Lightmaps with the editor set to Android and using compression, lightmap values are borked. Repo step: 1) Open attatche... Read more

0
votes
Fixed

[Packman] Test Framework package disappears from the list after removing

Packman

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May 08, 2019

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Version/s: 2019.2.0a13, 2019.2.0b1

Test Framework package disappears from the list after removing. Steps to reproduce: 1) Create a new project in 2D Template 2) Wind... Read more

0
votes
Fixed

Console spams thousands of Logs when Audio listener exists in Scene and ...

Audio

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May 07, 2019

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Version/s: 2019.1.0a12, 2019.1.1f1

To reproduce: 1. Download attached “659128.zip" project and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy select "Main ... Read more

0
votes
Fixed

[iOS] NPOT textures without compression uses more memory than a regular ...

iOS

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Apr 30, 2019

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Version/s: 2018.3.0b4, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open users attached project "test.zip" 2. Open "SampleScene.unity" scene 3. Select the Main Camera game object from... Read more

0
votes
Fixed

Prefab Variant restructure rule is violated when editing original Prefab

Scene Management

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May 08, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open the attached "WeirdPrefabVariantState.zip" Project 2. Open "Canvas Variant.prefab" in the Prefab Mode 3. I... Read more

0
votes
Fixed

Cannot exit Timeline Preview Mode on a combination of Activation Track a...

Package: Timeline

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May 03, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0a13, 2019.3.0a1

Steps to repro: 1. Open original project "TimelineCantExitPreviewActiveSignal.zip" 2. Click Director and look at the Timeline tab 3.... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's... Read more

0
votes
Won't Fix

[Animation] Track frames zoom in to max upon resizing Animation window

Animation

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May 09, 2019

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Version/s: 2019.3.0a2

Animation track frames zoom in to max upon resizing Animation window. Steps to reproduce: 1. Create a new project. 2. Go to > Windo... Read more

0
votes
Fixed

[Scripting] "ArgumentException: Object at index 0 is null" exception is ...

Scripting

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May 09, 2019

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Version/s: 2019.3.0a2

"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro: 1.... Read more

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