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Name of Graphs/Shader window is clipped.
Name of Graphs/Shader window is clipped. Steps to Reproduce.1. Create a new project2. Window > Package Manager > All > Shad... Read more
'[2017.x] Holding Undo on prefab with UI components crashes editor
Steps to reproduce:1. Create new project2. Create empty GameObject in hierarchy3. Add "Rect Transform" component to it4. Create empt... Read more
[Burst] Internal compiler error while processing function `System.Void B...
To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspe... Read more
Itterating through a list with foreach always generating GCAlloc
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "4"(not numpad) to initiate iteration Expected... Read more
[TextMeshPro] 3d text throws error and doesn't render when script compon...
TextMeshPro 3d text throws error and doesn't render when script component is reset via cogwheel. Refer the video attached Steps to r... Read more
[Shader] Texture input field of blackboard in shader graph is clipped
Texture input field of blackboard in shader graph is clipped. Even default text "None (Texture)" or selected texture name is clipped... Read more
[Android] NetworkTransport doesn't clear queue from QoSType.StateUpdate
Steps to reproduce:1. Open user attached "irlDAndroid" project2. Build and install to your android device3. Open user attached "irlD... Read more
ReadPixels behave differently on DX12 when the project is set to Linear ...
Steps to reproduce:1. Open the attached project2. Open SampleScene3. Make sure the projects rendering settings are set to Linear and... Read more
Applying a preset to a material changes its name in the Inspector and it...
Repro steps:1. Open QA attached project "presets"2. Select material "B" in the Project Window3. In the Inspector click the Preset ic... Read more
The color of a newly created material asset doesn't change when applying...
Repro steps:1. Open QA attached project "presets"2. Create a material asset in Project Window3. Make sure the new material is select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask