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Instantiated FBX through code throws error after leaving Play Mode
How to reproduce: 1. Create a new empty 3D project 2. Download the user attached "Assets.zip" assets 3. Drag and drop the assets fr... Read more
[URP] _ProjectionParams.x with Overlay rendering
Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraph Step to repro: - Import Repro_Overlay_I... Read more
Custom Function Node with Type > File mode does not use function from wi...
Steps to reproduce: 1. Create a new HDRP project 2. Right-click in Project > Assets then click Import Package > Custom Package... th... Read more
Unity drains raw input message queue before Rewired can process each eve...
Forum thread: https://forum.unity.com/threads/windows-mouse-raw-input-mouse-handling-broken-in-rewired.1172786/ Read more
"Argument Exception" is thrown when building the Project with Plugins th...
Steps to reproduce: 1. Open the attached project 2. Press File>Build and Run Expected result: Project is built successfully Actual ... Read more
Select Assets are not focused on when pressing Show In Package Manager i...
How to reproduce: 1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store 2. Open the user attached "Bet... Read more
"method doesn't exist in target framework" errors when building UWP Buil...
How to reproduce: 1. Open the attached project "energybar.zip" 2. Build And Run the project (File>Build And Run) Expected results: ... Read more
[FBX] OnPostprocessMaterial isn't called when material creation mode is ...
Reproduction steps: 1. Open user's the attached project "FbxDescriptorImport.zip" 2. Open Assets > Scenes > SampleScene 3. Right-cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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