Search Issue Tracker
Scripts stripped from prefab included into an asset bundle
How to reproduce: 1. Open attached project 2. Build to OSX Standalone and run - Note that there are no buildings showing up on the... Read more
[NetworkAnimator] Only first layer animations are synced through network
Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip" 2. Build and run project as host 3. In editor, ope... Read more
[Texture3D] FP16 (Half) texture format can't be used with Texture3D
Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more
Sprites become pink after playing the scene
Reproduction steps: 1. Open "Test001" project 2. Open "Test" scene 3. Drag and drop "runningcat" sprite to scene view 4. Run the sce... Read more
Animation error - Invalid AABB - Quaterion to Matrix conversion failed
Reproduction steps: 1. Open "Test002" project 2. Play "NewScene" 3. Press "Return" Notice: The "Avatar"'s hand "Right Hand" (in hier... Read more
[Instancing] Using an Instanced Shader on a SkinnedMeshRenderer crashes ...
Reproduction steps: 1) Open "case_794402_ShaderCrash.zip" project 2) Open "TestScene" scene 3) Select "cloth_plane_test" object in h... Read more
[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it c... Read more
[iOS] Rendering hangs after rotating a full screen view backed by UIView...
Repro steps: 1) Open the project I attached 2) Build and run scene.unity in it on iOS 8 device 3) In the build press the button in t... Read more
[Build] Microsoft surface pro window toolbar buttons not working in maxi...
Steps to reproduce: 1) download attached project 2) build and run 3) click on minimize/maximize/close toolbar buttons - it shows an... Read more
[OSX] Windows Store element in BuildSettingsWindow should be removed on ...
Steps to reproduce: 1. Create empty project 2. Go to "Build settings..." 3. Select Windows Store platform 4. Press "Open Download pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene