Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b17
Issue ID
794364
Regression
Yes
[Substances] Dragging a variable slider too fast causes it to lose functionality
I've noticed that sliders act slightly differently recently, when dragged too fast they lag.
When dragging a substance slider it causes a loss of all functionality.
1. Open attached project and load scene "Test"
2. select the sphere object and expand the mateiral window in the inspector.
3. Navigate down to a slider like Age, then drag and slide it really fast.
4. Notice loss of functionality. Next click or slowly slide the slider and notice functionality as exepcted.
Regression from: Version 5.4.0b1 (a238dedde458)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance
Add comment