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[Asset Import] Adding an assembly file in the asset directory not via un...
- Launch the project in unity - Open the assets folder in the local disk - Copy the assembly file (sonicbloom.dll) and paste a copy... Read more
No text shown on Button and InputField elements
1. What happened Upgraded my project from 5.3.3p2 to 5.3.3p3 and one of the scenes had missing text on Button and InputField element... Read more
[WSA] Cannot deploy project with C# projects if scripts are located in "...
Reproduction steps: 1. Open the attached project (it has an empy script in the "Resources" folder) 2. Build to a folder 3. Try to r... Read more
[OpenGL] Dragging any window throws error: Trying to read pixels out of ...
Steps to reproduce: 1. Move any window (Hierarchy, Game, Scene view etc.) 2. Inspect the console Actual result - Error message app... Read more
[Android] Application freezes on WWW.Dispose if connection is canceled
Reproduction steps: 1) Open attached project "TimeoutBug" 2) Build and run on an android device --- According to the user also repr... Read more
[FrameDebugger] Prieview of Draw mesh shows nothing
Repro steps: 1) Open the project and only scene in it 2) Open Profiler and enable Frame Debugger 3) Select Draw Mesh and notice ther... Read more
Deleting parameter which is used by transition from "Any State" doesn't ...
Steps to reproduce: 1. Open attached project 2. In Animator window, inspect TestController 3. Notice that there's transition "Any S... Read more
Going to Fullscreen in standalone player causes the screen to become bro...
Going to Fullscreen in standalone player causes the screen to become brown, no buttons are visible and white flickers appear. 1. Wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects