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[Unet]client.RegisterHandler(...) being called twice despite that messag...
Steps to reproduce: 1. Open "case_794076-repro" project 2. Open Wave Survival Multiplayer>Scenes & Terrains>"Menu" scene 3. P... Read more
Fixed units of mesurement are hidded then large number is entered
[UI] Fixed units of measurement are hidden then large number is entered 1. What happened Then you enter number with a lot of digits... Read more
World space canvas aren't rendered to render texture
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select Main Camera and notice that UI Image is ... Read more
World space canvas flicker when resizing game view
Steps to reproduce: 1. Open attached project 2. Open scene "TestBUG" 3. Rezise game view and notice canvas flickering Reproducible... Read more
[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more
Multiple properties are missing when using custom editor for Rigidbody2D
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, select "Cube" GO 4. In inspector, inspect Rigid... Read more
[VR] 'Run In Background' reverts back to 'false' on Playback
Run In Background in Player Settings reverts back to false every time the scene is played, even though with PlayerSettings.virtualRe... Read more
NetworkManagerHUD in WebGL build has no text elements
Steps to reproduce: 1. open 'guiREPRO.zip' 2. build for WebGL - GUI has no text elements and forms (image attached) Reproduced: 5.... Read more
[WSA] Build and Run fails on WSA platform
Both WSA 8.1 and WSA Universal 10 fails to "Build and Run" from editor. Reproducible on 5.3.5f1. Works fine on latest 5.4.0b18. Re... Read more
[ScaleFactor] animation changes drastically when Scale factor of the mes...
Reproduction steps: 1. Open attached project. 2. Open "test" scene. 3. Disable "eff_skill_001a" game object in the hierarchy. 4. Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene