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Votes
0
Found in
5.3.5f1
Issue ID
795827
Regression
Yes
[WSA] Build and Run fails on WSA platform
Both WSA 8.1 and WSA Universal 10 fails to "Build and Run" from editor.
Reproducible on 5.3.5f1.
Works fine on latest 5.4.0b18.
Repro steps:
1. create a new project.
2. "Build and Run" from editor to WSA 8.1 or WSA Universal 10 platform.
Console throws error:
Exception: Failed to build Visual Studio project using arguments 'C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\..\IDE\devenv.com "C:\\Users\\kazWin10\\Downloads\\New Unity Project 1\\535f1-wsa81\New Unity Project 1.sln" /deploy "Master|x86"'.
Output:
Microsoft Visual Studio 2015 Version 14.0.24720.0.
Copyright (C) Microsoft Corp. All rights reserved.
1>------ Build started: Project: New Unity Project 1, Configuration: Master x86 ------
1> UnityInstallationDir "D:\Unity 5.3.5f1\Editor".
1> UnityWSAPlayerDir "D:\Unity 5.3.5f1\Editor\Data\PlaybackEngines\MetroSupport".
1> UnityProjectDir "C:\Users\kazWin10\Downloads\New Unity Project 1".
1> Copying unprocessed assemblies...
1> Running AssemblyConverter...
1> AssemblyConverter done.
1>C:\Users\kazWin10\Downloads\New Unity Project 1\535f1-wsa81\New Unity Project 1\MainPage.xaml.cs(36,57,36,81): warning CS0169: The field 'MainPage.onRotationChangedHandler' is never used
1> New Unity Project 1 -> C:\Users\kazWin10\Downloads\New Unity Project 1\535f1-wsa81\New Unity Project 1\bin\x86\Master\New Unity Project 1.exe
2>------ Deploy started: Project: New Unity Project 1, Configuration: Master x86 ------
2>Error : DEP4010 : Deployment canceled by user.
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Deploy: 0 succeeded, 1 failed, 0 skipped ==========
---
Workaround: don't use "Build and Run". Instead use "Build" which never fails.
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