Search Issue Tracker
Mixer reverb effects are getting cut off early
An audio source that goes through a mixer reverb effect gets cut off prematurely. Reproduction Steps: 1. Build & Run the attached p... Read more
[Android]Crash on certain Samsung devices when trying to clone a GameObj...
To reproduce (everything is explained fully on Readme.pdf with screenshots): 1) Open attached project (use the original project link... Read more
Clicking/Reimporting .dll file throws GetLocalisedString error
Repro steps: 1) Open the project 2) Click on the only .dll file in the project(if no error, try to reimport the .dll) 3) Notice the ... Read more
[OSX] App faila to detect resolutions when launched on an external display
To Reproduce: 1. Build the attached project and run it on an external display. 2. Observe that the launcher only displays the resol... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
Two or more custom components can't be animated in Animation window
Repro steps: 1) Open the project 2) Attach an DirectionalLight animator to Directional Light object 3) Attach both scripts to the Di... Read more
Incorrect blending with AnimationMixerPlayable and Humanoid rig; model m...
How to reproduce: 1. Open the attached project 2. Open and play default scene 3. Notice that model in the right (humanoid) is floa... Read more
[Ambient] Yellow tint is added by skybox
Repro steps: 1) Open the project and demo scene in Unity 5.3/5.4 2) Notice a yellow tint on the bottom of the sphere object 3) Chang... Read more
Light probes in direct sun light are not receiving bounced light
Steps to reproduce: 1) open project 'PrbDebug' 2) open scene 'test' 3) notice the light probes (images attached) Expected: They are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifacts can be seen in a Material that uses Height Map when zooming in and out to the GameObject or moving the camera
- Presets help icons open 2023.2 documentation instead of Unity 6 Preview documentation
- Shaders popup stays on the screen when it should be closed
- The material/material variant window changes are not smooth
- YAML GUID warnings are thrown after creating Cinematic studio template