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Fixed in 5.3.3

Votes

6

Found in

5.3.1p1

Issue ID

760791

Regression

Yes

[Ambient] Yellow tint is added by skybox

Progressive Lightmapper

-

Repro steps:
1) Open the project and demo scene in Unity 5.3/5.4
2) Notice a yellow tint on the bottom of the sphere object
3) Change Skybox material to EvnIBL
4) Notice the Sphere is even more yellow tinted
5) Repeat these steps in 5.2 and compare results

N.B. Look at images for illustration of the issue

Reproduced in: 5.4.0b1; 5.3.1p2; 5.3.0f4
No repro in: 5.2.3p3
Regression introduced in: 5.3

Comments (1)

  1. bac9-flcl

    Jan 18, 2016 02:32

    The issue seems to be linked to reflections. Global cubemap captured by lightmapper starts it, and reflection probes make the issue worse.

    As far as I see, the problem seems to be triggered or at least enormously affected by emissive objects. Any emissive object close to a reflection probe adds strange intensity boost to it without visibly affecting the capture you can inspect. It looks like this.

    Without reflection probes:
    http://i.imgur.com/OSY6cVs.png

    With a reflection probe close to a small emissive sphere:
    http://i.imgur.com/enWb6ha.png

    What you see when you inspect the probe capture:
    http://i.imgur.com/Gf2hcSj.png

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