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0
votes
Fixed

Sprite ordering doesn't work for specific sprite which uses custom shader

2D

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Jan 08, 2016

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Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project 2. Open "PalleteSprite" scene 3. Notice that even if "Lamp - order broken" has Order ... Read more

0
votes
Fixed

Cache Server uses old version of Node.js (0.6.6)

Version Control

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Jan 08, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download the cache server from our site (http://unity3d.com/unity/collaboration/) 2. Extract the downloaded ... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce: 1) Open attached project and scene in it 2) Build and run on mobile 3) Move around the device a bit - the sun moves by... Read more

0
votes
Fixed

[OSX] Depth buffer is flipped in postfx sometimes gets corrupted, when n...

OpenGL

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Jan 08, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and open attached project 2. Open scene "Scenes/Game" 3. Switch rendering path to forward 4. Build s... Read more

0
votes
Duplicate

[Android] uGUI Image(Script) performance regression

UI

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Jan 08, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1) Open users attached project, proceed to "MainScene" scene and build for android. 1.1) Note the fps value on... Read more

0
votes
Fixed

Editor crashes after reimporting certain fbx file

Asset Import

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Jan 08, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open the attached project "760131Reimport.zip" 2. Find ThiefChar_001@1m_vault.fbx 3. Right mouse click and sele... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
Fixed

[entreprise support] When Graphics API for standalone is set to GLCore, ...

OpenGL

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Jan 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project (Extra_(de)compression.zip) 2. Switch the build target to iOS (or Android) 3. Right-cl... Read more

0
votes
Fixed

[UNET][WebGL] NetworkClient.SendByChannel called on client crashes the s...

Networking

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Jan 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1) open "...client.zip" 2) sccene 'client' make sure that "Client" GO in hierarchy has an image attached to "Up... Read more

0
votes
Won't Fix

Opening emoji tab on iOS 9.x keyboard throws "Unable to simultaneously s...

iOS

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Jan 08, 2016

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Version/s: 5.2.3f1

1. Open attached project 2. Build to iOS 3. Press on inputfield and click emoji icon to open emoji keyboard 4. "Unable to simultaneo... Read more

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