Search Issue Tracker
Object with Fade shader leaves render artifact on object with Opaque sha...
To reproduce:1.Open attached project "artifact"2.Select Main Camera from the hierarchy3.Move the main camera to the left Expected re... Read more
Unity does not clean up lost link SpriteRenderer object
Steps:1. Open BUG01 scene in Repo project2. In Scene View you can see a white sprite object, but hierarchy is empty-> If a camera... Read more
[macOS] Changing Input Manager entries makes the player become unresponsive
Entries in the input manager of macOS standalone player cannot be changed - trying to do so makes the player unresponsive. Steps to ... Read more
[Vulkan] Player crashes on fullscreen Intel(R) HD Graphics 520
Reproduction steps:1. Open any project2. Enable Vulkan API3. Build & run with -force-vulkan enabled4. Player will crash on start... Read more
Mesh Renderer shows contradictory message when setting Light Probes to U...
To reproduce:1. Open the attached project2. Open the Main scene3. Select the Cube from the Hierarchy4. Disable "Lightmap Static" in ... Read more
[EditorTest] Running a single edit mode test is really slow
To reproduce: 1. Open attached project.2. Open Test Runner.3. Select an Edit Mode test : CrossSceneReferenceTests -> CrossSceneRe... Read more
[Game View] Zooming scroll bar on GameView disappears after Play
Steps:1. Open new scene2. In game view, zoom the game view by either dragging the slider or mouse wheel3. When game view is zoomed, ... Read more
Glitches appear when scrolling in image with scroll rect in Editor
Glitches appear when scrolling in the Editor. The issue does not appear in the build. Steps to reproduce:1. Open User's attached pro... Read more
(Regression) Particle System mesh wireframe in Shape Module does not dis...
Steps:1. Create particle system2. In Shape Module, select Mesh, assign a mesh e.g. cylinder3. In scene view, you should see the wire... Read more
Undoing changes in the prefab with missing script references breaks pref...
To reproduce: 1. Open the project, attached by tester2. Select tree_sml_2 object in the hierarchy3. Move said object in the scene vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled