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0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build lightmap 4. Move scene camera so that Cube which is... Read more

0
votes
Duplicate

[MSE] GameObject duplication on moving joint-referenced GO to another scene

Editor - Other

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Dec 16, 2015

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Version/s: 5.4.0a6

1. What happened If you have a Physics joint referencing another GameObject in the same scene, and then move the GameObject to a se... Read more

0
votes
Won't Fix

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity; 2. Open attached ... Read more

0
votes
Fixed

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerD...

Networking

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Dec 16, 2015

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Version/s: 5.4.0a6

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerDLL classes Read more

0
votes
Duplicate

Open scene in play mode by double clicking on the scene in project window

Scene/Game View

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Dec 16, 2015

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Version/s: 5.4.0a6

- I loaded multiple scenes - Entered play mode - Double click on a scene in project window - Got a crash Expected: exit play mode a... Read more

0
votes
Fixed

[AsyncUpload] Editor allows to set syncUploadBufferSize bellow 2 which l...

Graphics - General

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Dec 16, 2015

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Version/s: 5.3.0f4

To reproduce the issue follow the steps: 1. Create new or open any project 2. Gp to Quality settings and change asyncUploadBufferSiz... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

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Dec 16, 2015

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Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An err... Read more

1
votes
Fixed

When particle system render mode is set to Billboard particle rotation i...

Shuriken

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Dec 16, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Click on the "Particle System" gameObject 3. Notice that the part... Read more

0
votes
Not Reproducible

Cancel on "Save Scene" dialog while BakeMultipleScenes hangs building wi...

Scene/Game View

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Dec 16, 2015

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Version/s: 5.4.0a6

- Sellect scenes 1,2,3 and multibake it from the menu (Build->Bake Multiple levels) - Scene 3 should be loaded after build - In Ligh... Read more

0
votes
By Design

When accessing PrefabType in PostProcessScene(), PrefabType is Disconnec...

Assets Management

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Dec 16, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open the "main" scene 3. Click on GetPrefabType in the menu bar Assets/GetPrefabType... Read more

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