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Assertion failed on expression: 'changeMask != 0' console error
1. What happenedDuring play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime/T... Read more
Editor crashes when error is made in custom Deferred shader
Steps to reproduce:1. Download 869729_repro.zip and open "new" scene2. Open "Deferred_Lights" in VS3. Make mistake in shaders code w... Read more
[SubEmitters] Nested SubEmitter doesn't work when emission is set to bur...
Repro steps:1. Open Scene2 from attached project.2. Select both particle systems in the scene and observe their simulation3. The "Gr... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
[iOS] Non-stretched default launch screen rendered on top of selected ba...
To Reproduce: 1. Open any project.2. In iOS Player Settings set the "iPhone Launc Screen" to "Image and background" (both relative a... Read more
[iOS][Xcode] Stack traces miss frames on iOS with IL2CPP and "Run in Xco...
Reproduction Steps:1. Open "StackTraceTest" project2. Open build settings3. Set "Run in Xcode as" to "Release"4. Build and deploy to... Read more
[VR][Asymmetric Frustum] Objects rendered through script are not offset ...
Steps to reproduce:1. Download and open the attached project on an HTC Vive connected machine2. Enter Play mode - this is fine3. Exi... Read more
The saved project version doesn't get overwritten when opened by a non-m...
To reproduce (and also version data):1) Create new project - as an example, let's say, with 5.6.0b12) Now close it, then open with 5... Read more
Enabling Canvas to a specific object crashes editor
To reproduce:1. Open project2. Open '01_Login' scene3. Play scene4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom co... Read more
Assertion error when setting avatar information on ModelImporter.sourceA...
Steps to reproduce:1. Download and open the attached project2 Open window at Window->Humanoid Animation Setting Window.3. Set a u... Read more
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