Search Issue Tracker

1
votes
Won't Fix

Unity crashes if Destroy is called on the default UI material

uGUI

-

Feb 13, 2019

-

Version/s: 2017.1.0f1, 2018.1.0a1, 2018.2.16f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1,... Read more

0
votes
By Design

[Vulkan] LWRP shows artefact in Vulkan player

Package: Scriptable Render Pipeline Lightweight

-

Feb 13, 2019

-

Version/s:

Steps: 1.Open attached project in comment 2. Switch to PC/Desktop platform 3. In PlayerSettings change to use Vulkan Editor 4. Make ... Read more

0
votes
Fixed

Editor goes blank when setting Camera's clear flags to "Depth only" or "...

Themes

-

Dec 20, 2018

-

Version/s: 2018.3.0b12, 2018.3.0f2, 2019.1.0a12, 2019.2.0a1

Steps to reproduce: 1. Open attached project "Mech_Builder.zip" 2. Open SampleScene 3. Select "Camera" in the Hierarchy 4. Set "Clea... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

-

Feb 13, 2019

-

Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more

0
votes
Won't Fix

[DX11] LWRP not rendering hair in DX11 player

Package: Scriptable Render Pipeline Lightweight

-

Feb 13, 2019

-

Version/s:

Steps: 1.Open attached project in comment 2. Switch to PC/Desktop platform 3. In PlayerSettings change to use DX11 Editor 4. Make DX... Read more

0
votes
Won't Fix

Position of the RaycastHit.point is inconsistent when using Physics.BoxC...

Physics

-

Dec 20, 2018

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Case_1111328_repro.zip" 2. Open "123" scene 3. Enter Play Mode 4. Open Scene Window 5. O... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

-

Feb 05, 2019

-

Version/s: 2018.3.2f1

How to reproduce: 1. Create a timeline playable asset. 2. Create a new scene and add a new Playable Director referencing your playab... Read more

1
votes
Fixed

[Mac] [OpenGL] LWRP breaks Game View rendering when the Graphics API is ...

Package: Scriptable Render Pipeline Lightweight

-

Feb 14, 2019

-

Version/s: 4.9.0

How to reproduce: 1. Create a new project 2. Add the LWRP package to the project 3. Change your Graphics API to OpenGL 4. Add the LW... Read more

5
votes
Postponed

Unsupported formats for Async GPU readback

Graphics - General

-

Feb 13, 2019

-

Version/s: 2019.1.0b3

R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step: 1. Open repro project, hit play 2. Observe console about error sa... Read more

0
votes
Fixed

Lightmapper crash after runtime error pop up

Progressive Lightmapper

-

Feb 14, 2019

-

Version/s: 2019.1.0b2, 2019.1.0b3

Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper Updated Repo - ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.