Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.4f1
Issue ID
816627
Regression
No
GLSL shader using extension fails on Android
Steps to reproduce
1) Download attached project 'Test2.zip' and open in Unity.
2) Check if everything alright with NewUnlitShader source.
3) Check in the Inspector, you will notice this error in the shader (see attached image 'shader.png').
4) Build and run this project on any android device and you will get full log of the failure.(see attached log 'samsung.txt').
Reproduced with: 5.2.4f1, 5.3.6p1, 5.4.0f3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment