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[Text] UI Text not batching correctly
To reproduce: 1. Open attached project 2. Play Main scene 3. Enable Frame Debugger 4. Notice that text is not batched into single ... Read more
Configurable joints compressing
To reproduce: 1. Open attached project 2. Play RagdollMeshCollider 1 scene 3. When snowboard hits ground the players feet breaks th... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more
[PointEffector2D] Point effector is not working on Maximize
To reproduce: 1. Open attached project 2. Play bandom scene (make sure Maximize on Play is enabled) 3. Stop scene 4. Play again 5. ... Read more
[UWP][WSA] scene starts with Unity splash screen
On UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same time as the... Read more
AnimatorControllerPlayable.PrepareFrame is called on culled animators
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, expand Audience and notice that there are 400~ ... Read more
[Crunch] Applying PackTextures() to a crunched texture crashes in standa...
Steps to reproduce: 1. Open attached project 2. Build and run it Build crashes Note: Editor works fine Not reproducible: 5.2.4p1 ... Read more
Dropdown menu can only be opened once
Steps to reproduce: 1. Create empty project 2. Create Canvas element 3. Add Dropdown menu element to Canvas element 4. Play scene 5.... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce: 1) open the project 2) scene 'Main' 3) select cube in scene view 4) shift+select sphere in scene view Expected:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled