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0
votes
Fixed

Windows Standalone player assumes main display is 'Display 1 (Left)'

Window management

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps: 1. Have a 2 display setup 2. Set the second (right) display as Main in Windows Display Settings 3. Open a Unity ... Read more

0
votes
Duplicate

Animation curve's key time can not be set to a negative number

Animation

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Sep 05, 2016

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Version/s: 5.4.0f3

Animation curve's key time value can not be set to a negative number when typing the negative value using "Edit Key..." Note: draggi... Read more

0
votes
Duplicate

Linux Player hangs when playing movie

Linux

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Sep 05, 2016

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Version/s: 5.3.4p2

Linux Player is crashing / hanging when playing a movie Read more

0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...

AI

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Sep 05, 2016

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Version/s: 5.5.0b2

Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps: 1. Open demo scene 04... Read more

0
votes
Fixed

Building Android apk outside of Unity project folder fails and Unity edi...

Deployment Management

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Sep 04, 2016

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Version/s: 5.5.0b1

Fix has been pulled to trunk and 5.5 Read more

0
votes
Fixed

[EventSystems] Editor crashes when debugging mouse input handling methods

UI

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Sep 04, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "828981.zip" 2. Open scene repro 3. Open script Crash.cs and add breakpoint to OnPoint... Read more

0
votes
Postponed

Trigger input value is 0 on startup on OSX but becomes -1 after pressing...

Input

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Sep 04, 2016

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Version/s: 5.4.0f3

Controller trigger input is treated differently across different platforms - on OSX the default value of triggers is 0, but after th... Read more

0
votes
By Design

Editor gives new pivot point for imported fbx, but old pivot is used dur...

Scripting

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Sep 04, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Run testScene 3. Drag object in game view 4. Notice that pivot near the outer edge of the... Read more

1
votes
Fixed

Emitting particles by distance when system is moving in high speed cause...

Shuriken

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Sep 04, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "828880.zip" 2. Open scene "Scene" 3. Select particle system "Trail" and move it fast ... Read more

8
votes
Fixed

Setting Particle.rotation3D has no effect on a particle rotation

Shuriken

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Sep 04, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the project 2. Open the only scene available 3. Play the scene. 4. Notice the new rotation Actual resu... Read more

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