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0
votes
By Design

Compilation errors on return when building project with #if UNITY_EDITOR...

Deployment Management

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May 20, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (CompileError.zip) 2. Open scene: main. 3. Press play. 4. No compilati... Read more

0
votes
Postponed

Specific C# construction does not compile with "System.NotSupportedExcep...

Scripting

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May 20, 2016

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Version/s: 5.4.0b18

To reproduce: 1. Open attached project 2. Open console 3. Notice "Unhandled Exception: System.NotSupportedException: Operation is n... Read more

1
votes
Fixed

Reduced performance in Metal vs GLES3.0 when using Standard Shader

iOS

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May 20, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project - Make sure that Metal is the selected Graphics API in the Player settings 2. Build to ... Read more

0
votes
Duplicate

[Exception Support] Debugging in visual studio crashes on exception

CodeEditors

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) open attached project 'VSdebugException' 2) open scene 'main' 3) open visual studio 4) tools > options > too... Read more

0
votes
Fixed

[Shuriken] isVisible is not always correct or not updated by ParticleSys...

Shuriken

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May 20, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (BallMaze.zip) 2. Load scene: Level_1 3. Press play. 4. Press key 'A' ... Read more

4
votes
Fixed

[Android/UI]UI Buttons become black after repeated switching platforms a...

Android

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May 20, 2016

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Version/s: 5.3.5f1

To reproduce: 1) Open attached project 2) Go to Builds / Builder Window 3) Click Open MainScene button 4) Click "Reset to S.." butt... Read more

4
votes
Postponed

[iOS] Double memory allocated for ODR bundles on devices running iOS 9.3x

iOS

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May 20, 2016

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Version/s: 5.3.4p6

To Reproduce: 1. Open the attached project switch the platform to iOS and build the asset bundles ("Assets/AssetBundles"). 2. Deplo... Read more

10
votes
Fixed

[Standalone] Camera doesn't render to second monitor when set by script ...

Camera

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May 20, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1) open user attached project 2) open project named "Mobile_Map_Test" 3) play in editor and see expected behavio... Read more

0
votes
Fixed

Bug with il2Cpp

IL2CPP

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May 20, 2016

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Version/s: 5.3.3f1

Read more

0
votes
Won't Fix

[Shaders][MojoShaders] Surface shader unknown include file shows incorre...

Shaders

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May 20, 2016

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Version/s:

Info: Steps: 1. Open attached project. 2. Select SystemSurfaceMojoshaderErrorDirect.shader. 3. Notice that error is shown in line 16... Read more

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