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Crash in scripting_array_length when using StructLayout attribute and in...
To reproduce: 1. Open the project, attached by tester2. Select Main Camera in the scene3. In the Inspector, change values in the New... Read more
[WSA] WorldAnchorStore.GetAsync throws an exception when starting deploy...
Steps to reproduce:1. Open the attached project (AnchorTestRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more
After 64 halos are rendered other halos are rendered in unexpected locat...
Steps to reproduce:1. Open attached project2. Open "halos" scene3. Observe that only 64 halos are drawn correctly Expected result: h... Read more
Texture with straight lines becomes distorted in built scene, when 'Resi...
To reproduce:1. Open project2. Build and run scene( run built scene in 640x 480 windowed mode, for more clear repro, resize window)3... Read more
"NullReferenceException: Object reference not set to an instance of an o...
"NullReferenceException: Object reference not set to an instance of an object" when exiting Play on OSX only. Happening only on OSX,... Read more
Erroneous object instantiation when dragging prefab from Project window ...
To reproduce:1. Create new project2. Create cube and its prefab, delete cube from scene3. Drag prefab to scene (do not release mouse... Read more
Project sometimes fail to build due to different serialization order in ...
Reproduction steps:1. Open project attached (PartialClassBuild.zip).2. Build it on standalone player. Expected result: It will be bu... Read more
Screen tearing and jittering issues in the game view
Steps to reproduce:1. Open attached project ("StutterTest")2. Open "main" scene3. Play the scene4. Observe the screen tearing Expect... Read more
BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduce... Read more
"IActiveBuildTargetChanged" tries to create abstract class instead of de...
Reproduction steps:1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip).2. Open Build Settings3. Switch active build-t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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