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Fixed in 5.4.0
Votes
0
Found in
5.3.2p1
Issue ID
768490
Regression
No
AnimatorControllerPlayable.PrepareFrame is called on culled animators
Steps to reproduce:
1. Open attached project
2. Open scene "Scene"
3. In hierarchy, expand Audience and notice that there are 400~ objects with their Animators set to "Cull Completely"
3. Open Profiler and enabled profiling
4. Run scene and, in profiler, find AnimatorControllerPlayable.PrepareFrame
5. Notice that there are 400 calls of PrepareFrame but only less than 20 objects are visible
Reproduced with: 5.2.4p1, 5.3.2p2, 5.4.0b5
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DominikAbe
Dec 21, 2016 14:40
Regression 5.4.2f2 has this bug again
Le nain
Mar 17, 2016 08:17
Could this be the same cause as this issue I stumbled upon yesterday?
http://forum.unity3d.com/threads/5-3-0-animator-culling-cull-completely-not-working-until-go-is-seen-once.392081/
It's basically that nothing is culled UNTIL their renderers have been seen once by a camera and THEN went outside the view frustum.