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Realtime Shadows pass through lightmaped objects in mixed lighting
To reproduce:1. Unzip and open attached Unity project2. Open Lightmaperror scene3. Wait till baking is done Expected : Shadows from ... Read more
[macOS]Window bar is black in Editor
The top bar in Unity 2017.1.0a6 is black on Mac. Steps to reproduce:1. Create a new project Reproduced with: 2017.1.0a6.Not reproduc... Read more
Custom cursor doesn't work in Mac and Windows standalone players
Steps to reproduce : - create a new project- import a texture and set it to cursor- in the Build Settings assign that texture as a c... Read more
Script compilation hangs Editor if script contains self referencing
Unity hangs on compilation if script contains self-referencing2. How we can reproduce it using the example you attached 1. Open Unit... Read more
[Upgrade project] Polygon Collider 2D is broken after upgrading project ...
The problem is with 2DPlatformer package from AssetStore (https://www.assetstore.unity3d.com/en/#!/content/11228) Regression from 5.... Read more
Custom shader produces incorrect results when built with GLES3 Graphics API
To reproduce: 1.Download and open "nmx_from_outsource.zip" project.2.Build and run "Test_01" scene on a device.3.Notice that sphere ... Read more
Not selected object appears in the preview window when the selected obje...
To reproduce: 1. Open attached project2. Select Sphere prefab in Project tab3. Observe preview window in the inspector4. Create 31st... Read more
[HLSL2GLSL] GLSL link failed when OpenGL ES 2.0 shader deployed to Andro...
Reproduction steps:1) Download and open user's attached project2) Build and run "Test" scene on an Android device-- Notice that "---... Read more
Asset Bundle caching key gets corrupted if there are "/" characters on t...
Repro Steps: 1. Open provided projects "test" scene2. Enter play mode and look at the console Expected: Everything caches properlyAc... Read more
Child Canvas elements are not rendered after disabling and re-enabling p...
How to reproduce:1. Open the attached "CanvasInCanvas" project and open "CanvasProblem" scene2. Enter playmode3. Press "Toggle other... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS